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ROTATING Roundup

June 30th, 2012

 

Gather round for another round up of this month’s rotating themed games. This month features some abstract games of rotation, as well revolutions for love, power, and even survival!
 
Let’s roll on into these 7 games:
 
Fizzball, by JamieGameDev

Rotate the world to get the ball to the goal!

 
 

Slingit, by Brodavi

Harness angular momentum to destroy evil squares with a fireball.

 
 

Rota & Ting, by Guo Bo

Tilt the world to get two lovers in and out of trouble.

 
 

PRU-2306, by fr4ntic

Rotate to drop cores and restore power.

 
 

Tiny Whirled Piece, by Martoon

Match the rotation speeds of eternally recursive shapes

 
 

Ring of Marbles, by Shai Shapira

Shoot and dodge asteroids while avoiding destroying your own shield as it whirls around you.

 
 

Rotating, by Hessamoddin Sharifpour

Collect blue squares and avoid black dots by rotating and shooting.

 
 

2 Comments | In: Theme | tags: Best of the Net, Rotating | #



ROTATING in June

June 1st, 2012

 

Games are made almost entirely of cycles – systematic events that happen on a regular basis to form a coherent experience.  The familiar repetitions are both comforting, and annoying – especially to anyone who’s died multiple times in a row.  Similarly we cycle through a number of themes here at EGP, if last month’s 101 things was any indication.

 

So we were surprised to see that we hadn’t yet used ROTATING. What a simple theme!  Immediately tangible, like an orange in the face, yet so open to interpretation, like a Hollywood blockbuster doomed for a sequel, or the Constitution.

 

So what do you think gang?  Care to try making a ROTATING game this month?

 

14 Comments | In: Theme | tags: Rotating, Theme | #




We're a group of indie game developers, running a friendly competition every month. The rules: Make a game based on the month's theme, and don't spend more than 7 days. New games posted at the end of every month.

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