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	<title>Experimental Gameplay Project &#187; Michael Todd</title>
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	<link>http://experimentalgameplay.com/blog</link>
	<description>We&#039;re a group of indie game developers, running a friendly competition every month. The rules: Make a game based on the month&#039;s theme, and don&#039;t spend more than 7 days. New games posted at the end of every month.</description>
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		<title>Broken Brothers</title>
		<link>http://experimentalgameplay.com/blog/2009/08/broken-brothers/</link>
		<comments>http://experimentalgameplay.com/blog/2009/08/broken-brothers/#comments</comments>
		<pubDate>Tue, 18 Aug 2009 14:46:10 +0000</pubDate>
		<dc:creator>kylegray</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Bare Minimum]]></category>
		<category><![CDATA[Michael Todd]]></category>

		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=308</guid>
		<description><![CDATA[By Michael Todd &#160; Broken Brothers is a RTS game. Gather, Survive, Expand, Unlock. &#160; About the Game The first thing you do in Broken Brothers is meet Malakai. He has lost his brothers, and is feeling hopeless. Your objective is to bring hope back to him, so that he can use his increased zeal [...]]]></description>
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