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	<title>Experimental Gameplay Project &#187; Chaim Gingold</title>
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	<description>We&#039;re a group of indie game developers, running a friendly competition every month. The rules: Make a game based on the month&#039;s theme, and don&#039;t spend more than 7 days. New games posted at the end of every month.</description>
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		<title>MinMe (iPhone)</title>
		<link>http://experimentalgameplay.com/blog/2009/09/minme-iphone/</link>
		<comments>http://experimentalgameplay.com/blog/2009/09/minme-iphone/#comments</comments>
		<pubDate>Fri, 18 Sep 2009 18:41:53 +0000</pubDate>
		<dc:creator>kylegray</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Bare Minimum]]></category>
		<category><![CDATA[Chaim Gingold]]></category>

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		<description><![CDATA[
By Chaim Gingold
 &#160; 
Finished nearly a month ago for the Bare Minimum theme, and finally released from App Store purgatory, Chaim Gingold&#8217;s minimal masterpiece is now available for FREE download for your iPhone or iPod Touch!
 &#160; 
Game Description
A simple puzzle game, in which our hero (you), must strategically collapse tiles and clear a [...]]]></description>
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