August 1st, 2009

It’s a new month, so time for a new theme! In honor of those lazy, lazy summer days this month’s theme is Bare Minimum. Really, that could be anything – graphics, sound, gameplay – some have even been so crass as to suggest clothing!
But we here at good ‘ol EGP are nothing, if not gentlemen. Speaking of which, I should introduce this month’s *new* participants:
Ron Carmel (2DBoy)
Ron Carmel is one half of 2D BOY, the independent game studio behind World of Goo. He is responsible for programming, production and business development and occasionally speaks about himself in the 3rd person.
Chaim Gingold
Chaim’s real name is Chaim, not Jaime, and he likes to climb fake rocks, make and clean messes in the kitchen, design software, and ramble about things he cares about. He lives in an animal storage facility with 5 other humans, 4 cats, countless fish, and a few frogs. Once, he designed Spore’s Creature Creator and other creative tools, and wrote lots of prototypes for Will Wright. Now, who knows?
Matt is a dude from Pittsburgh. He is humbled by the world. EGP old timers will remember him as part of the original EGP – welcome back, Matt!
Paolo Pedercini
Paolo Pedercini is mostly known and hated for his games released under the project name molleindustria. He’s currently based in Pittsburgh where he is trying to teach game design to artists, mavericks and troublemakers [http://gamedesign.molleindustria.org/].
Adam Saltsman
Adam Atomic created flixel, FATHOM, and Gravity Hook, and helped make Edgecrement, Cave Story Wii, Paper Moon, wurdle, and Owl Country.
Michael Todd
Michael Todd is a Toronto indie game developer. He spends his time designing, programming & doodling small crazy games.
If you’ve made a game for this month’s theme, do send us a link in the comments section and we’ll be sure to include you in our monthly net roundup!
89 Comments | In: Theme | tags: Bare Minimum, Theme | #