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	<title>Experimental Gameplay Project &#187; Art Game</title>
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	<description>We&#039;re a group of indie game developers, running a friendly competition every month. The rules: Make a game based on the month&#039;s theme, and don&#039;t spend more than 7 days. New games posted at the end of every month.</description>
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		<title>And the winner is&#8230;</title>
		<link>http://experimentalgameplay.com/blog/2010/01/and-the-winner-is/</link>
		<comments>http://experimentalgameplay.com/blog/2010/01/and-the-winner-is/#comments</comments>
		<pubDate>Tue, 12 Jan 2010 15:47:51 +0000</pubDate>
		<dc:creator>kylegray</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Art Game]]></category>

		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=657</guid>
		<description><![CDATA[
 &#160; 
The results from the Art Theme competition are back, and while it was a grueling, grueling judging time, congratulations are in order for one Mr. Alexitron for his lifetime platformer entry And Everything Started to Fall.
 &#160; 
The folks at the FACT museum also wanted to recognize two runner-ups:
 &#160; 
1. Every Day [...]]]></description>
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		<slash:comments>18</slash:comments>
		</item>
		<item>
		<title>Sunshine</title>
		<link>http://experimentalgameplay.com/blog/2010/01/sunshine/</link>
		<comments>http://experimentalgameplay.com/blog/2010/01/sunshine/#comments</comments>
		<pubDate>Mon, 04 Jan 2010 17:58:57 +0000</pubDate>
		<dc:creator>kylegray</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Art Game]]></category>
		<category><![CDATA[Kyle Gabler]]></category>

		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=653</guid>
		<description><![CDATA[
by Kyle Gabler
 &#160; 
Coming in just a little late for Art Game, but still a fun game nonetheless, Mr. Gabler&#8217;s &#8220;Sunshine&#8221; is fun game to take for a loop. Give it a try.
 &#160; 
From the Artist
Oh no! It&#8217;s raining, and people are falling out of the sky, but that&#8217;s not going to ruin [...]]]></description>
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		<slash:comments>22</slash:comments>
		</item>
		<item>
		<title>Best of the Net: Art Game</title>
		<link>http://experimentalgameplay.com/blog/2010/01/best-of-the-net-art-game/</link>
		<comments>http://experimentalgameplay.com/blog/2010/01/best-of-the-net-art-game/#comments</comments>
		<pubDate>Fri, 01 Jan 2010 07:49:32 +0000</pubDate>
		<dc:creator>kylegray</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Art Game]]></category>
		<category><![CDATA[Best of the Net]]></category>

		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=587</guid>
		<description><![CDATA[
&#160; 
Happy New Year everybody!  2009 was a year of awesome game development, and Art Game was no exception with a grand total of 29 submissions!  You guys really pulled out all the stops despite the holidays,  so the good folks at FACT will really have their work cut out for them [...]]]></description>
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		<slash:comments>14</slash:comments>
		</item>
		<item>
		<title>This is Infinity</title>
		<link>http://experimentalgameplay.com/blog/2009/12/this-is-infinity/</link>
		<comments>http://experimentalgameplay.com/blog/2009/12/this-is-infinity/#comments</comments>
		<pubDate>Mon, 28 Dec 2009 19:19:43 +0000</pubDate>
		<dc:creator>kylegray</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Art Game]]></category>
		<category><![CDATA[Cactus]]></category>

		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=582</guid>
		<description><![CDATA[


by Cactus
&#160; 
From the Artist
This is Infinity is meant to put you in a state of confusion, where you feel lost and alienated from the world you enter. You have to explore your own perception to figure out what you&#8217;re seeing, what you&#8217;re doing, and what will lead you to progress.
&#160; 
Play
The game can be [...]]]></description>
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		<slash:comments>10</slash:comments>
		</item>
		<item>
		<title>Leaf: A Game about Life</title>
		<link>http://experimentalgameplay.com/blog/2009/12/leaf-a-game-about-life/</link>
		<comments>http://experimentalgameplay.com/blog/2009/12/leaf-a-game-about-life/#comments</comments>
		<pubDate>Thu, 24 Dec 2009 14:32:46 +0000</pubDate>
		<dc:creator>kylegray</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Art Game]]></category>
		<category><![CDATA[Grapefrukt]]></category>

		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=575</guid>
		<description><![CDATA[
by Grapefrukt
 &#160; 
In leaf you control the titular character using only the Left &#38; Right keys.  I shan&#8217;t spoil the rest of the game, but the aesthetics are quite soothing.
 &#160; 
From the Artist

The idea came to me in the cheesiest way possible, i was walking home from somewhere with this very song playing [...]]]></description>
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		<slash:comments>13</slash:comments>
		</item>
		<item>
		<title>Every Day the Same Dream</title>
		<link>http://experimentalgameplay.com/blog/2009/12/every-day-the-same-dream/</link>
		<comments>http://experimentalgameplay.com/blog/2009/12/every-day-the-same-dream/#comments</comments>
		<pubDate>Mon, 21 Dec 2009 14:43:20 +0000</pubDate>
		<dc:creator>kylegray</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Art Game]]></category>
		<category><![CDATA[Paolo Pedercini]]></category>

		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=569</guid>
		<description><![CDATA[
 &#160; 
A new game from Paolo Pedercini, &#8220;Every Day the Same Dream&#8221; is a beautiful game with a very bleak outlook (perhaps partially belied by its restrained color scheme).  Parts of it seem like a grim view on the 50&#8217;s, while other parts remind me of a bleaker version of my last gig.
 &#160; [...]]]></description>
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		<slash:comments>32</slash:comments>
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