Experimental Gameplay Project
  • About
  • Games
  • submit

Best of the Net: 100 Things

January 31st, 2010

 

2010 is off to a good start, with you lot making 14 games for this theme, each varying wildly from the next.

 

Check them out!

 

Denatured, by Toodice
You control 1 of 49 motes. Avoid getting too many electrons, while firing them at your opponents. Once you or an enemy collects 4 motes it’s game over!

 

99 Bottles of Beer, by Marcos
A sobering look at designated driving (yeah I went there!). Avoid heat seeking bottles of beer. Get hit at they swarm on you, beating you into merciful, blissful unconsciousness.

 

The FIELD, by Matt Ditton

An atmospheric herding game. Fire small repulsing shots at floating cubes to get them into THE FIELD.


The Chronicles of Bim: The 100 Fake Afros, by Treeman

I knew a Bim once. I don’t think she went a shooting spree against 100’s of afros though. Seriously, this game is HARD.

 

Is this a Game?, by Renegade

The title is accurate, but if you love achievements you’ll enjoy this one.

 

 

100 Things, by Marc-Andre Weibezahn

Search and eliminate tiles by category, looking for the largest clump of similarly colored adjacent tiles.

 

50 Rocks, 50 Guns, by Mathew Elvey Price

A more modern take on Asteroids, using a crap ton of weapons.

 

 

Bubble Farmer, by Gaming Dew

Collect water droplets (I think that’s what those squiggly lines are) to grow the size of your bubble, then absorb others.

 

Mr. McDougal’s Marvelous Upside-Down Electrotree, by Ben Wilhelm
Not only holding the distinction of being the most ridiculous game title here (though Bim was close), this is an interesting rotating puzzle game.


Juggler’s Duel, by Tobias Wehrum

A charming rhythm matching game with a little bit of a learning curve. Could also help you finally get over your fear of clowns.


Ekato, by Dragomir

Judge the souls of the dead in this biblical nudging game. The indirect control is definitely worth checking out, as it adds up to some interesting moments.


Monkey Madness, by DarthMike

Looks like fun, but I can’t seem to find the game’s executable in the .zip file. Anyone have any luck?

 

Possessed, by Hannes Rahm

Switch control between multiple enemies, using their powers to kill each other.

 

 

Beulah and the Hundred Birds, by Jake Elliot

A serene exploration game about collecting a flock of 100 birds. Jake has also made the source code available if anyone is interested. RPS Link!

 

 

*UPDATE*

3 More entries, just under the wire:

 

On My Mind, by John Reeser

Try to stay focused in this meditation based game.  I wasn’t able to make it to 100 items, but it is fun to get distracted – a tad risque as well.

 

Envy, by Rendersmith

I read once that people have a hard time maintaining more than 150 relationships.  Let’s see if you can maintain 100!

 

Emilio’s Flight, by Airbash

Dodge swarming enemies to random streaming music.

 

 

24 Comments | In: Games | tags: 100 things, Best of the Net, Games | #



C: Medieval

January 30th, 2010

by Alex Austin

 

C:Medieval is an amazingly ambitious take on the 100 Things theme.  Probably because up to 100 people can play this game at once!  Destroy your opponents in Zelda style combat, and upgrade your character at the end of the round.

 

Seriously though, you guys need to try this game out, because fighting the computer alone is HARD (I’m pretty sure it cheats!).

 

From the Artist

C:Medieval is a 100 player online arcade game based on medieval combat.  Up to 4 players can play on one PC whether it is a server or client.  The combat is similar to Zelda or Gauntlet, at the end of each round players can buy new titles, armor and weapons.

 

It probably took more than 7 days full-time to complete, multiplayer games are frickin hard to make.

 

It follows the theme because there is 100 things, and the things are (possibly) made of people!

 

Play

Download and play: HERE

 

6 Comments | In: Games | tags: 100 things, Alex Austin, Games | #



2010 calls for: 100 Things.

January 1st, 2010

 

Happy New Year, everybody! While 2010, might quite not have the chutzpah of the year 2000 – what with its futuristic robot names and the ever delicious Millenios, it is a bright and bold decade in its own right.  One that calls for an equally bright and bold theme – so what better than one with some strict limitations?

 

Yes, 100 Things is the name of the game this month, in honor of the original Indie Game Jam, which back in March of 2002 which tasked developers with using 100,000 sprites on screen at the same time.

 

So what can you do with 100 things?

61 Comments | In: Theme | tags: 100 things, Theme | #




We're a group of indie game developers, running a friendly competition every month. The rules: Make a game based on the month's theme, and don't spend more than 7 days. New games posted at the end of every month.

Twitter

  • Follow us on Twitter

Experimental Friends

  • 2d Boy
  • Blurst
  • Cactus
  • Cortex Command
  • Human Brain Cloud
  • Kloonigames
  • TIG Source

Categories

  • Games (53)
  • News (25)
  • Theme (55)

Recent Posts

  • CONSTRUCT Roundup
  • April and May 2013 is… CONSTRUCT
  • Nerd³ reviews some classic EGP games
  • Sifteo Cubes Competition Results! Now with $50,000 in funding prizes!
  • Sifteo Cubes Competition Round 2

Recent Comments

  • Every day the same dream – group 3 on Every Day the Same Dream
  • Every Day the Same Dream – NYU Gamers on About
  • A Capitalist Hellhole – NYU Gamers on Every Day the Same Dream
  • PutinBaby on April and May 2013 is… CONSTRUCT
  • Anónima on And the winner is…

Archives

  • May 2013
  • April 2013
  • March 2013
  • February 2013
  • January 2013
  • December 2012
  • November 2012
  • October 2012
  • September 2012
  • August 2012
  • July 2012
  • June 2012
  • May 2012
  • April 2012
  • March 2012
  • February 2012
  • December 2011
  • November 2011
  • October 2011
  • September 2011
  • August 2011
  • July 2011
  • June 2011
  • May 2011
  • April 2011
  • March 2011
  • February 2011
  • January 2011
  • December 2010
  • November 2010
  • October 2010
  • September 2010
  • August 2010
  • July 2010
  • June 2010
  • May 2010
  • April 2010
  • March 2010
  • February 2010
  • January 2010
  • December 2009
  • November 2009
  • October 2009
  • September 2009
  • August 2009
  • July 2009
  • June 2009

(c) 2009 Experimental Gameplay Group, RSS 2.0 - Log in