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Sifteo Cubes Competition in January and February

Sifteo Cubes Competition

For the next two months, we’re partnering with Sifteo to bring you the Sifteo Cubes Competition. Your challenge: Design and create a game that runs on stackable, rotatable, shakable, touchable Sifteo cubes.

 

Round 1 in January: Design and Prototype

Round 1 is all about design. Spend the month thinking about how you can uniquely use a pack of three Sifteo cubes to construct a game or experience you would not otherwise be able to create. By the end of the month, submit 1. a small prototype you’ve built with the Sifteo SDK, along with 2. any other images, video, etc so other readers can get a sense of your design without having to install the SDK. Simply post a link to your entry in the comments section below.

EGP and Sifteo folks will judge the designs and select several finalists (probably around 10%?) to move on to Round 2! Remember, the judges are humans too, so think about how to make your design stand out and show us that you have the ability to execute your vision in Round 2!

 

Round 2 in February: Build It!

Each finalist from Round 1 will be sent a pack of Sifteo Cubes.  Spend the month of February finalizing the game you designed and prototyped in Round 1. Be sure to take advantage of Sifteo’s support staff and community forums if you need any help!

In addition to your working game, you must also submit a video of your game being played, uploaded to YouTube or similar site that we can embed here on this site. When you are ready to submit, simply post links to your submission in the comments section below.

 

Prizes

  • Internship at Sifteo – We are pleased to be able to once again offer an internship as a prize! This is an optional prize for students or other designers looking to get into the game industry. Past EGP competitions have placed interns at EA, THQ, and RedOctane and this remains our favorite and most valuable category of prize to give out!
  • Sifteo Cube Sets – All finalists selected to continue on to Round 2 will be mailed a set of 3 Sifteo cubes.
  • Publishing & Promotion – The winner will be guaranteed a publishing deal with Sifteo that will be equal to or a little better than the regular publishing deal they give to other indie developers. Additional details are still being worked out.  More info soon. The winning game will also be featured on the Sifteo site, featured prominently at Sifteo’s GDC booth and at other jams and events.

 

How to Get Started

The folks at Sifteo have put a lot of thought into making the cubes easy to develop for. There is a freely available SDK here. And the video below provides a quick intro for developers.

Good luck everyone, and have fun!

 

129 Comments | In: Theme | | #



TEMPERATURE Roundup

Temperature Roundup

 

November and December proved to be chilly months this year.  Despite that, we saw a decent turn out with a total of 7 games:

 

Temperature

Hypothermia, by Jacob Albano

An adventure game about staying alive in freezing, arctic conditions.

 

 

Firesweeper

Firesweeper, by Benjamin Davis

Minesweeper meets a forest blaze. Guess the right location of the fire, or be doomed to watch it spread!

 

5 Summers Left, by MICUURLOON5 Summers Left

Alternate between Spring & Winter in this puzzle platformer.

 

Too Hot Too Cold

Too Hot Too Cold, by Joseph Miller

Heat up or cool down your character to solve puzzles in this platformer.

 

Global Warming

Global Warming, by DANIELNL

Prolong your watery fate as the ice below you melts in this 1st Person Running game.

 

Temperature Gods

Temperature Gods, by Douglas Ianitsky

Stop the Ice God from freezing the planet in this RPG-style game.

 

Heating and Cooling

Heating & Cooling, by DUNEBEAR

Catch hot or cold orbs to maintain the proper temperature in your apartment.

 

Hot Plates

Hot Plates, by Mark Twang

A path finding puzzle game.  Use hot areas to increase the distance of your steps, while avoiding the cold areas.

 

Looking forward to seeing what 2013 brings – we’re in talks with developer friends about a new competition, so keep an eye out – it should be a good one!

 

3 Comments | In: Games, Theme | tags: Best of the Net, experimental gameplay, Temperature, Theme | #



November and December 2012 is… TEMPERATURE


 
We’ve had fire and snow on the brain for quite some time now, but we’re starting to see a flickering light and the end of a cold, dark tunnel.
 
Little Inferno releases in less than a few weeks, so for the months of November and December we thought we’d see what other game developers do with TEMPERATURE.

 

Stay warm out there everyone!

 

25 Comments | In: Theme | tags: Temperature, Theme | #



VEGETATION Roundup

 

This month we had a small but healthy crop of vegetation based games – perhaps most of us spent October vegetating? I know I did! Anyway, the games for this month still varied widely in their creative use of the vegetation theme, lots of growth and greenery in many forms!
 
Lets take peak through the leaves at these 4 games:
 
OrganiCraft, by Chicknstu

Grow trees and bushes procedurally by choosing the correct sequence of growth rules.

 
 

Plant Escape, by Blake

Escape the house first by collecting enough sun to burst through the window!

 
 

Growth, by DerGernTod

Dynamically grow a tree with trunk, roots, and leaves.

 
 

The Forest, by Martin_Monosys

Explore a bleak and spooky forest investigating mysterious lights.

 
 

2 Comments | In: Theme | tags: Best of the Net, vegetation | #



VEGETATION in October 2012

 

October already?  What happened to 2012?  Maybe I got caught up in the Time Manipulation theme and somehow skipped the last 9 months!
 
And boy do things look a little overgrown.  With game ideas sprouting up left and right, it’s time to for some careful pruning.  Let’s see if we can find some worthwhile ones together, shall we?
 
After a rampantly productive summer, it’s VEGETATION in October.
 

16 Comments | In: Theme | tags: experimental gameplay, Theme, vegetation | #



TIME MANIPULATION Roundup

 

This month’s crop of games pushed, pulled, slowed, stopped, and jumped in time. Here we’ve got games of all kinds, from playing multiple timelines to bird chirping to trying to move a clock backwards.
 
Now let’s take a look at these 9 games:
 
TimeSpace, by Jake L

Shoots at ships with the advantage of reversing time to escape their bullets.

 
 

TwinFreeze, by Darren Daley

Survive an ever increasing amount of enemies by freezing them in place

 
 

TimeWheel, by MegaBrutal

Adjust the gears of an extraordinarily complex system in order to get balls to the goal.

 
 

Wartime, by Mrop

A turn based strategy game where you must take over planets, playing alongside previous selfs each turn.

 

The Ultimatum, by LostTrainDude

Embark on a stealth adventure in which you must literally manipulate a clock.

 
 

Poopy Monk Run, by Aditya Vijayakumar

Create trails of poo while avoiding your opponents poo, with the added twist of time reversal.

 
 

Towa Towa, by Aaron Oldenburg

Surprisingly educational game about ‘bird racing’ in which you must judge which of two birds chips a target amount of times.

 

Paradox Grandfather, by Samuel Garcia

Complex game where you fight battles in two time periods that affect each other.

 
 

Chronolabyrinth, by Oana

Navigate a darkened maze while trying to avoid being randomly jumped back in time.

 
 

3 Comments | In: Theme | tags: Best of the Net, Time Manipulation | #



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We're a group of indie game developers, running a friendly competition every month. The rules: Make a game based on the month's theme, and don't spend more than 7 days. New games posted at the end of every month.

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