October 13th, 2010

After a lot of careful consideration and multiple never-ending game sessions, the fine folks at Baby Castles have chosen Mocke’s Goblin-stomping entry: Pilot Crash Course as the winner! Congratulations Mocke!
RUNNER-UPS
Additionally, organizers have determined a number of runner-ups whose work will also be shown at Baby Castle’s new, swanky, Manhattan setup. The Runner-ups include:
Untitled, by Martin Gonzalez
A platforming game where you create platforms to explore in an endless environment that changes the longer you’re in it.
Clock, by Luke O’Connor
Press any button to jump to the opposite side of the screen to avoid touching the red lines.
Asterodyssey, by Gametron Studios
Move the Earth out of the path of oncoming asteroids in this mouse-only arcade game. Good use of sounds & the hand-drawn art is nice.
Mines 4 Ever, by PYRONIMOUS
The easiest comparisson here is Minesweep with a Lumines-like time component that you can speed up at will.
BONUS-ADDITIONAL GAME SHOWN
Last, but not least, Baby Castles would also like to show a game from April’s REPEAT theme, none other than Krimelo’s twisted, twisted game:
Auto Cannibalism, by Krimelo
Features RepEating uses of the theme. The low-bit aesthetic, music, and dialog combine to make a hilarious experience. Plus, when was the last time games explored the delicious theme of cannibalism?
When can I see the games in person?
The winners will make their public debut on Friday, October 22nd with live musical guests : Fat Tony & Tom Cruz, Ava Luna, and a special game history talk/performance by Blue Leader.
The games will be up through Saturday, October 30th, so if you’re in Manhattan do stop on by and check them out!
Yay, I won! Now what?
In order to make sure your work is properly shown, please email your contact information to contact at experimentalgameplay dot com. Make sure to include your email, full name, and of course the name of your winning entry. Congratulations, everyone!
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