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	<title>Experimental Gameplay Project &#187; News</title>
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	<link>http://experimentalgameplay.com/blog</link>
	<description>We&#039;re a group of indie game developers, running a friendly competition every month. The rules: Make a game based on the month&#039;s theme, and don&#039;t spend more than 7 days. New games posted at the end of every month.</description>
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		<title>5 BUTTONS Competition in December and January</title>
		<link>http://experimentalgameplay.com/blog/2011/12/5-buttons-competition-in-decemberjanuary/</link>
		<comments>http://experimentalgameplay.com/blog/2011/12/5-buttons-competition-in-decemberjanuary/#comments</comments>
		<pubDate>Thu, 01 Dec 2011 13:00:08 +0000</pubDate>
		<dc:creator>kylegray</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Theme]]></category>
		<category><![CDATA[5 Buttons]]></category>
		<category><![CDATA[Competition]]></category>

		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=2060</guid>
		<description><![CDATA[&#160; We play most games within the confines of a teeny, tiny screen in a quiet, private setting. Not next year though. Next year we&#8217;ll ALL be playing games on the floor of an 19th century swimming pool with tons of people watching. &#160; This month we&#8217;re partnering with 02L &#62;  Outside Standing Level to bring you [...]]]></description>
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		<slash:comments>176</slash:comments>
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		<title>Hey Everybody!</title>
		<link>http://experimentalgameplay.com/blog/2011/05/1664/</link>
		<comments>http://experimentalgameplay.com/blog/2011/05/1664/#comments</comments>
		<pubDate>Wed, 18 May 2011 20:59:12 +0000</pubDate>
		<dc:creator>Pete Angstadt</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=1664</guid>
		<description><![CDATA[Hi guys, just thought I&#8217;d introduce myself.  Peter Angstadt here, and I&#8217;ll be helping write up the end of the month game round ups.  In the early days (maybe 5ish years ago, wow I feel old!), this site really helped me get my game development career off the ground.  I spent some time at Maxis, [...]]]></description>
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		<slash:comments>4</slash:comments>
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		<title>ZOOM in May</title>
		<link>http://experimentalgameplay.com/blog/2011/05/zoom-in-may/</link>
		<comments>http://experimentalgameplay.com/blog/2011/05/zoom-in-may/#comments</comments>
		<pubDate>Sun, 01 May 2011 13:00:21 +0000</pubDate>
		<dc:creator>kylegray</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Theme]]></category>
		<category><![CDATA[zoom]]></category>

		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=1633</guid>
		<description><![CDATA[&#160; May is the month where the pace starts to quicken.  We&#8217;ve shaken off the cold, cold shackles of Winter and blown through allergy season just in time to realize that Summer is nearly upon us and that a third of the year is already gone!  What happened? &#160; So with that in mind (and [...]]]></description>
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		<slash:comments>40</slash:comments>
		</item>
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		<title>March &amp; April are filled with CHEAP CLONES</title>
		<link>http://experimentalgameplay.com/blog/2011/03/march-april-are-filled-with-cheap-clones/</link>
		<comments>http://experimentalgameplay.com/blog/2011/03/march-april-are-filled-with-cheap-clones/#comments</comments>
		<pubDate>Wed, 09 Mar 2011 01:17:59 +0000</pubDate>
		<dc:creator>kylegray</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Theme]]></category>
		<category><![CDATA[Cheap Clone]]></category>

		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=1553</guid>
		<description><![CDATA[&#160; A lot of game developers don&#8217;t seem to get the credit they deserve.  You know the ones &#8211; poor souls toiling away at making the next great original iDevice title that just happens to greatly rip off an existing mechanic down to the very look and feel of the game.  Sometimes they&#8217;re even original [...]]]></description>
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		<slash:comments>63</slash:comments>
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		<title>Neverending IGF Nominees</title>
		<link>http://experimentalgameplay.com/blog/2011/02/neverending-igf-nominees/</link>
		<comments>http://experimentalgameplay.com/blog/2011/02/neverending-igf-nominees/#comments</comments>
		<pubDate>Sun, 13 Feb 2011 22:41:16 +0000</pubDate>
		<dc:creator>kylegray</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Baby Castles]]></category>
		<category><![CDATA[NeverEnding]]></category>

		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=1519</guid>
		<description><![CDATA[Above: Fat Tony performing in front of NEND, one of the NeverEnding Baby Castles winners &#160; Apologies for the late, late nature of this post all, but we just got our greedy little hands on some awesome images of the Neverending Show at Baby Castles held last October in Manhattan. For those of you who [...]]]></description>
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		<slash:comments>2</slash:comments>
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		<title>ASCII in February</title>
		<link>http://experimentalgameplay.com/blog/2011/02/ascii-in-february/</link>
		<comments>http://experimentalgameplay.com/blog/2011/02/ascii-in-february/#comments</comments>
		<pubDate>Tue, 01 Feb 2011 12:41:43 +0000</pubDate>
		<dc:creator>kylegabler</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Theme]]></category>
		<category><![CDATA[ASCII]]></category>

		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=1472</guid>
		<description><![CDATA[&#160; In celebration of February being a cold and lonely month, your goal is to make a game around the theme: ASCII. No graphics allowed, other than the text you find in the ASCII Table. Any font is allowed. Make some beautiful art, lonely game developers, and good luck!]]></description>
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		<slash:comments>60</slash:comments>
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