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	<title>Experimental Gameplay Project &#187; Games</title>
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	<description>We&#039;re a group of indie game developers, running a friendly competition every month. The rules: Make a game based on the month&#039;s theme, and don&#039;t spend more than 7 days. New games posted at the end of every month.</description>
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		<title>ECONOMY Roundup</title>
		<link>http://experimentalgameplay.com/blog/2012/03/economy-roundup/</link>
		<comments>http://experimentalgameplay.com/blog/2012/03/economy-roundup/#comments</comments>
		<pubDate>Sat, 31 Mar 2012 22:05:38 +0000</pubDate>
		<dc:creator>kylegray</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Theme]]></category>
		<category><![CDATA[Best of the Net]]></category>
		<category><![CDATA[economy]]></category>

		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=2396</guid>
		<description><![CDATA[&#160; Phew!  This month looked to be extremely busy for most people and had a smaller showing than usual.  Perhaps most people were doing taxes. &#160; We had 4 games for this month: &#160; Wheeler Dealer, by David Rzepa Extremely addictive truck delivery game about making a selling various goods.  Traveling and time burn fuel. [...]]]></description>
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		<slash:comments>6</slash:comments>
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		<title>Announcing&#8230; WORD MESS</title>
		<link>http://experimentalgameplay.com/blog/2012/03/announcing-word-mess/</link>
		<comments>http://experimentalgameplay.com/blog/2012/03/announcing-word-mess/#comments</comments>
		<pubDate>Tue, 13 Mar 2012 20:28:36 +0000</pubDate>
		<dc:creator>kylegray</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[apps]]></category>

		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=2373</guid>
		<description><![CDATA[&#160; In addition to running EGP, we here at the Experimental Gameplay Project some times make games.   For the most part they start off as little baby ideas that get made into prototypes.  Most of these morph into horrible mouth-breathing abominations that we smother mercilessly in their sleep, but every now and then one shows [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Upgrade Roundup</title>
		<link>http://experimentalgameplay.com/blog/2011/11/upgrade-roundup/</link>
		<comments>http://experimentalgameplay.com/blog/2011/11/upgrade-roundup/#comments</comments>
		<pubDate>Wed, 30 Nov 2011 16:01:02 +0000</pubDate>
		<dc:creator>kylegray</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Best of the Net]]></category>
		<category><![CDATA[Upgrade]]></category>

		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=2116</guid>
		<description><![CDATA[&#160; November was a busy, busy month it would seem, and we closed it out with a total of 5 Games.  &#160; Ready, steady, go: &#160; Downgrade &#8211; the Griefer, by Damocles Place dynamite and demolish buildings.  A fun, low-rez, stylish game. &#160; &#160; Poorly Designed Upgrades, by Rahil Patel Draw your own upgrades to [...]]]></description>
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		<slash:comments>5</slash:comments>
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		<title>Offspring Roundup</title>
		<link>http://experimentalgameplay.com/blog/2011/08/offspring-roundup/</link>
		<comments>http://experimentalgameplay.com/blog/2011/08/offspring-roundup/#comments</comments>
		<pubDate>Wed, 31 Aug 2011 21:55:53 +0000</pubDate>
		<dc:creator>kylegray</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Best of the Net]]></category>
		<category><![CDATA[Offspring]]></category>

		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=1886</guid>
		<description><![CDATA[&#160; &#160; A number of odd entries this month mostly involving bunnies, balloons, abstract population control, and one very literal interpretation of the Offspring Theme. &#160; All and all 12 games this month: &#160;  bheyvr, by ALEJANDRO ECHEVERRÍA A game about attraction and repulsion dealing with different relationships starting with mating. &#160; &#160; Fireflies, by [...]]]></description>
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		<slash:comments>5</slash:comments>
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		<title>Cheap Clones Roundup</title>
		<link>http://experimentalgameplay.com/blog/2011/04/cheap-clones-roundup/</link>
		<comments>http://experimentalgameplay.com/blog/2011/04/cheap-clones-roundup/#comments</comments>
		<pubDate>Sat, 30 Apr 2011 13:00:31 +0000</pubDate>
		<dc:creator>kylegray</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Best of the Net]]></category>
		<category><![CDATA[Cheap Clone]]></category>

		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=1599</guid>
		<description><![CDATA[&#160; The Cheap Clones games seemed somehow&#8230;familiar. While a few played things pretty close to the vest, a few managed to stray quite far from the source material &#8211; making, dare I say, ORIGINAL titles. &#160; For shame, people! Even when you&#8217;ve been asked to rip somebody off, you come back with something creative. Still, [...]]]></description>
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		<slash:comments>2</slash:comments>
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		<title>ASCII Roundup</title>
		<link>http://experimentalgameplay.com/blog/2011/03/ascii-roundup/</link>
		<comments>http://experimentalgameplay.com/blog/2011/03/ascii-roundup/#comments</comments>
		<pubDate>Wed, 09 Mar 2011 01:15:54 +0000</pubDate>
		<dc:creator>kylegray</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[ASCII]]></category>
		<category><![CDATA[Best of the Net]]></category>

		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=1563</guid>
		<description><![CDATA[&#160; Last month&#8217;s ASCII theme saw a lot of crazy play on words, though oddly there were very few puns. There were, however, a number of different takes on word mazes, more than a few shooters, and a few games that chose to use ASCII art as a style. A few even bended the way [...]]]></description>
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		<slash:comments>1</slash:comments>
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