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VEGETATION in October 2012

October 1st, 2012


 

October already?  What happened to 2012?  Maybe I got caught up in the Time Manipulation theme and somehow skipped the last 9 months!
 
And boy do things look a little overgrown.  With game ideas sprouting up left and right, it’s time to for some careful pruning.  Let’s see if we can find some worthwhile ones together, shall we?
 
After a rampantly productive summer, it’s VEGETATION in October.
 


In: Theme | tags: experimental gameplay, Theme, vegetation | #

16 Comments, Comment or Ping

  1. David Amador

    Seems interesting. I’ll try it

    October 1st, 2012

  2. Alfonso Montón

    It sounds like a very interesting theme!

    October 1st, 2012

  3. Marc Vousden

    In for this one. Probably work on it the week of the 15th.

    Lets hope the week doesn’t put me in a … vegetative state.

    *pauses for laughter*

    October 2nd, 2012

  4. Chicknstu

    *Continued pause*

    * Uncomfortable cough*

    October 3rd, 2012

  5. Arnaud DE BOCK

    Love this theme!
    I’ ll do something!

    October 4th, 2012

  6. MegaBrutal

    I’d like to enter, but no matter how I’m thinking, just nothing usable gets to my mind… :(

    October 8th, 2012

  7. Chicknstu

    I posted a link to my entry but it doesn’t seem to have appeared. So I’m posting again.

    Chances are that this will end up looking like a double post, and I’ll look like a bit of a tit, but what the hell!

    So, it’s called Organicraft. It’s based on L-System theory.

    http://chicknstu.wordpress.com/2012/10/26/experimental-gameplay-organicraft/

    October 26th, 2012

  8. DerGernTod

    hi there! first time i’m participating. i just finished my masters degree and got plenty of time until i’m starting with my job, and now that i finally have time i really wanted to make a game.

    took me about 40 hours, did it in unity. not really a completion target as well as no saving possibilities or competition, maybe i’ll add it next week or so…

    http://www.gernotraudner.at/stuff/vegetation/WebPlayer.html

    short description about the elements: roots bring water and dirt and need light. leafs produce chloro and need light and water. trunks create growers and produce light, but need water and dirt

    happy to hear feedback!

    October 27th, 2012

  9. Blake

    Hi I just finished my vegetation game and I am new to this. I dont have a website But I have the embedded web code for my game. It is called Plant Escape and here it is :

    And as a applet :
    Learn more about this project

    October 28th, 2012

  10. Blake

    Why cant I post the embed code?

    ()

    October 28th, 2012

  11. Blake

    Sorry about that Got a link now

    Controls are mouse

    Collect the sun and break out of the glass house before the other plants

    http://scratch.mit.edu/projects/beehunter/2867682

    October 28th, 2012

  12. Martin_Monosys

    Hi there,
    this took like forever and might not qualify because of that, but it is based on the theme – > An evil forest …

    http://gamejolt.com/games/adventure/the-forest/10341/

    Hope you still like it !

    MS

    October 30th, 2012

  1. Prototype #6 Vegetation « TubofCuss - October 11, 2012
  2. Vegetation | Rapid Prototyping for Digital Games - October 14, 2012
  3. Experimental Gameplay : Organicraft « Chick 'n' Stu - October 26, 2012
  4. The Free Webgame Round-up « iPad Gamerscope - November 3, 2012

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