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ROTATING Roundup

June 30th, 2012


 

Gather round for another round up of this month’s rotating themed games. This month features some abstract games of rotation, as well revolutions for love, power, and even survival!
 
Let’s roll on into these 7 games:
 
Fizzball, by JamieGameDev

Rotate the world to get the ball to the goal!

 
 

Slingit, by Brodavi

Harness angular momentum to destroy evil squares with a fireball.

 
 

Rota & Ting, by Guo Bo

Tilt the world to get two lovers in and out of trouble.

 
 

PRU-2306, by fr4ntic

Rotate to drop cores and restore power.

 
 

Tiny Whirled Piece, by Martoon

Match the rotation speeds of eternally recursive shapes

 
 

Ring of Marbles, by Shai Shapira

Shoot and dodge asteroids while avoiding destroying your own shield as it whirls around you.

 
 

Rotating, by Hessamoddin Sharifpour

Collect blue squares and avoid black dots by rotating and shooting.

 
 


In: Theme | tags: Best of the Net, Rotating | #

2 Comments, Comment or Ping

  1. Lee Zhi Fei

    June has some interesting roundup, I wrote a review for some of the games which I played:
    http://www.jakel168.com/2012/07/egp-june-roundup-reviews.html

    July 1st, 2012

  2. Dave Hooper

    I really liked Rota & Ting – sweet little story, simple concept well executed, and attention to lots of small details.

    Slingit was quite elegant in its simpicity – difficult to master but quite addictive.

    Unfortunately I seem to have had difficulty running the other games.
    Tiny Whirled Piece was formatted slightly too large for my browser window but appeared to be trapping/handling the F11 (fullscreen) key for my browser – not sure if that’s a Chrome bug or a game bug – meaning I couldn’t run it full screen. Quite enjoyable otherwise, although I wasn’t sure if the complexity of the game really game down to the complexity of the control system.

    Rotating seemed to have formatting problems on the main menu and help pages – it was incorrectly registering where my mouse pointer was, I had to click quite some peculiar places to actually activate the Play button. In game though the controls worked perfectly. Very hard – like a deconstructed twin-stick shooter.

    RingOfMarbles frequently hung and locked-up, and had responsiveness issues when trying to fire (it seemed to be either missing/misreading events, or otherwise only responding to left-button events of fairly specific duration)

    PRU-2306 appeared to do nothing at all (no window appearing, but also no error message appearing).

    Fizzball – maybe the link has changed, but this appears to point to an incomplete kind of web-super-meat-boy game.

    July 23rd, 2012

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