June 30th, 2012
Gather round for another round up of this month’s rotating themed games. This month features some abstract games of rotation, as well revolutions for love, power, and even survival!
Let’s roll on into these 7 games:
Fizzball, by JamieGameDev
Rotate the world to get the ball to the goal!
Slingit, by Brodavi
Harness angular momentum to destroy evil squares with a fireball.
Rota & Ting, by Guo Bo
Tilt the world to get two lovers in and out of trouble.
PRU-2306, by fr4ntic
Rotate to drop cores and restore power.
Tiny Whirled Piece, by Martoon
Match the rotation speeds of eternally recursive shapes
Ring of Marbles, by Shai Shapira
Shoot and dodge asteroids while avoiding destroying your own shield as it whirls around you.
Rotating, by Hessamoddin Sharifpour
Collect blue squares and avoid black dots by rotating and shooting.
June 1st, 2012
Games are made almost entirely of cycles – systematic events that happen on a regular basis to form a coherent experience. The familiar repetitions are both comforting, and annoying – especially to anyone who’s died multiple times in a row. Similarly we cycle through a number of themes here at EGP, if last month’s 101 things was any indication.
So we were surprised to see that we hadn’t yet used ROTATING. What a simple theme! Immediately tangible, like an orange in the face, yet so open to interpretation, like a Hollywood blockbuster doomed for a sequel, or the Constitution.
So what do you think gang? Care to try making a ROTATING game this month?