April and May bring… 101 THINGS
April 1st, 2012

Back in January of 2010 we ran the 100 Things theme, which was a rousing success… and yet we felt that there were still some unexplored possibilities. So of course we had to one-up that theme by doing one better (since as I understand it you should always being giving 110% or turning the volume up to 11) so we creatively settled on… 101 Things!
Given the limit of having 101 Things in the entire game what can you do?

We're a group of indie game developers, running a friendly competition every month. The rules: Make a game based on the month's theme, and don't spend more than 7 days. New games posted at the end of every month.