March 31st, 2012
Phew! This month looked to be extremely busy for most people and had a smaller showing than usual. Perhaps most people were doing taxes.
We had 4 games for this month:
Wheeler Dealer, by David Rzepa
Extremely addictive truck delivery game about making a selling various goods. Traveling and time burn fuel. Looking forward to updates on this one!
Tooth Fairy, by KIMO
An interesting memorization game with gambling elements. Requires XNA.
Flying Stock Exchange, by Jonathan Giroux
A cute gliding game. Collect cash to keep your paper airplane afloat.
The Baker, by Tim Gurto
A trading economy game. Buy flour and bake bread to unlock the town’s various stores and keep the economy going.
Congratulations to everyone who made a game this month. As per my other post, if you have an iOS device then I have a gift code for you for our latest game, Word Mess. Send an email to our contact address and we’ll hook you up!
March 13th, 2012
In addition to running EGP, we here at the Experimental Gameplay Project some times make games. For the most part they start off as little baby ideas that get made into prototypes. Most of these morph into horrible mouth-breathing abominations that we smother mercilessly in their sleep, but every now and then one shows a glimmer of promise and we decide to see it through to completion.
This is one of those times.
Word Mess is a collaboration between myself and original EGP co-founder, Shalin Shodhan, and is our take on the word game genre. Instead of trying to make words from letters in a grid, you search for words in beautifully crafted word clouds. The game is dead simple – touch words to get rid of them, find all of the words before the time is up.
As you play the difficulty gradually ramps up, with later levels introducing shuffle bombs that mess with your board in various ways. Currently we have 3 main modes: Find, Category, and Rhymes, but there are plans to add more with future updates.
You can also compete with your friends in Challenge Mode across Game Center – since this is what all the cool kids do these days, or so I’m told.
Where to get it
Word Mess is currently available for iOS devices and we’re selling it for the princely sum of $.99.
If you’d like to support us you can buy it: HERE
If you’d like to support us without buying it, you can also take the “Like” route on the game’s Facebook page.
5 Free Copies!
Since Shalin and I both started our game development careers with EGP we’re showing some love this month by giving away 5 free copies of the game (a retail value of $4.95!). Anyone who submits a game to the ECONOMY theme will be randomly entered into the drawing.
March 1st, 2012
Modern games are often based on ruthlessly calculated economies, ensnaring users with their shady psychological trickery to trigger that “just one more” feeling. The app store and facebook are bursting at the seams with their ilk – milking customers for that last dollar. But if you push aside all the tricksters and snake-oil peddlers, a game with a well designed economy is a pleasure in itself.
So what do you think game developers, anyone up for making their own ECONOMY this month?