INFINITE WORLD Roundup
February 29th, 2012

Februaries infinite worlds seemed to be a bit daunting, but a few brave souls produced some new and infinite worlds. Exploration and escape were prominent motifs, across the world, through space, and over floating islands.
Let’s explore these 6 games:
Compete with another player to get your cupcake across the world.
Very experimental idea in which you affect the environment to help the ‘player’ get through.
Try to escape an infinitely large airfield as military choppers close in.
Infinite Floating Islands, by TCStyle
Explore an infinite network of floating islands as a monkey.
Travel through and colonize an ever expanding universe.
Escape a maze of infinite complexity before you’re destroyed.






We're a group of indie game developers, running a friendly competition every month. The rules: Make a game based on the month's theme, and don't spend more than 7 days. New games posted at the end of every month.
One Comment, Comment or Ping
It was not made in February, but my HyperRogue coincidentally has been made in 7 days (well, roughly) and fits this theme very well: http://roguetemple.com/z/hyper.php
No idea how to add Economy, for the March theme…
March 12th, 2012
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