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INANIMATE Roundup

January 31st, 2011

 

Common threads this month were games involving space invaders, indirectly controlling a group of characters, and dolls. Some eschewed art altogether, opting for total blackness or the comforts of words when constructing their games, while others had a completely different perspective.

 

All and all there were 16 games this month:

 

NegaKon, by Mahdi Bahrami

While you’re trying to reach the star in every level, that will often require a different point of view.

 

 

Ripple, by Jenna Fox

Very nice tonal puzzle game. You’ll need Firefox 4 to play it.

 

 

Worst Adventure Ever, by Caleb Leak

Wow, a parallel text adventure game with alternative reality elements? Yes please.

 

 

Guided by Rockets, by Leo

Kind of like golf with rockets on an alien world.

 

 

All My Base, by Barry Atkins

A tactical invaders style game where you control the position of all incoming invaders. Run them into their own shots to kill them.

 

Explod-o-mover, by Tayron

Move things with timed explosives. I only wish I could increment time at a faster rate than 10ms at a time.

 

Danse Macabre, by Barry Atkins

Place the bones back in place before they escape.

 

 

Wakup, by Alexis Andre
Scream into your microphone to save napping beachgoers from an incoming tsunami.

 

 

Serious Immobilities, by Aaron Oldenburg

Looks like a game where the objective is to stay still. Not sure though – it wouldn’t work on my machine. Anyone have a video?

 

A Harsh Winter, by Rybie

Repel and attract the blahs in order to save them.

 

 

The World of Inanimate, by AizenSousuke

Awakening in an immobile world you must use your limited power to escape.

 

 

With RPG Elements, by MisfitBYTE

A cheeky platformer with RPG elements.

 

 

Deckchair Invaders, by Built by Man

Invaders style game where shots cost you points.

 

 

Giant Doll Velcro Technicolour Sticky Show, by Zed

Might be the craziest game name ever. Place sticky notes on dolls and pray they don’t come alive.

 

Margatroid, by Nameless Fairy

A shooter about dolls that come to life.

 

 

Laze the Lizard, by Praveer

Squash flies before the lizard gets to them.

 

 

2 Comments | In: Games | tags: Best of the Net, Inanimate | #



January is INANIMATE

January 1st, 2011

 

I don’t know about you guys, but the holidays are always a hectic, stressful, horrible time chock full of robberies, road rage, and death by stampeding shoppers.  Usually I just duck down and try not to go anywhere or make eye contact until people are within the lazy half-drunken embrace of New Year’s.  By that point, my muscles are so atrophied that my wife has to pry me off the couch with a pizza stone and roll me out the door.

 

In honor of an easier lifestyle, this month’s theme is INANIMATE. You have 7 days to make a game that somehow incorporates the theme.  Any platformers will be shot on sight.

 

Lazy it up, people!

 

39 Comments | In: Theme | tags: Inanimate, Theme | #




We're a group of indie game developers, running a friendly competition every month. The rules: Make a game based on the month's theme, and don't spend more than 7 days. New games posted at the end of every month.

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