September 1st, 2010
You have seven days out of the month of September to build a game that is “NEVERENDING”. Can you build a game that is infinitely playable, and always crowd pleasing?
There is a special reward this month for the best, most infinite games: The winner (or winners, as selected by the fine folks at Babycastles) will get their games displayed as an installation at the brand new Babycastles indie game arcade in Times Square, NYC at a yet to be determined event toward the end of the year.
Remember, your game will be shown in a loud, busy, public space. People will be walking by, their attention will be split between dozens of distractions. Some tips:
- 1. Look interesting even when not being played. Attract players!
- 2. Be instantly playable, understandable, intuitive. Assume your game will be left in any possible state, and must always be ready for one player to leave, and another player to pick up some time later.
- 3. Avoid a title screen, or any menu system at all. (Like Flow.)
- 4. Use sound, but don’t rely on it for gameplay.
Good luck constructing a NEVERENDING game! See you on the other side.