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	<title>Comments on: Best of the Net: Rejection</title>
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	<link>http://experimentalgameplay.com/blog/2010/02/best-of-the-net-rejection/</link>
	<description>We&#039;re a group of indie game developers, running a friendly competition every month. The rules: Make a game based on the month&#039;s theme, and don&#039;t spend more than 7 days. New games posted at the end of every month.</description>
	<lastBuildDate>Mon, 06 Sep 2010 06:21:29 +0000</lastBuildDate>
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		<title>By: ste</title>
		<link>http://experimentalgameplay.com/blog/2010/02/best-of-the-net-rejection/comment-page-1/#comment-3593</link>
		<dc:creator>ste</dc:creator>
		<pubDate>Sun, 07 Mar 2010 22:49:54 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=736#comment-3593</guid>
		<description>Odd One Out link is wrong.

Right one: http://eliteware.co.cc/projects/oddoneout.htm</description>
		<content:encoded><![CDATA[<p>Odd One Out link is wrong.</p>
<p>Right one: <a href="http://eliteware.co.cc/projects/oddoneout.htm" rel="nofollow">http://eliteware.co.cc/projects/oddoneout.htm</a></p>
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		<title>By: Roland Moritz</title>
		<link>http://experimentalgameplay.com/blog/2010/02/best-of-the-net-rejection/comment-page-1/#comment-3572</link>
		<dc:creator>Roland Moritz</dc:creator>
		<pubDate>Fri, 05 Mar 2010 12:27:34 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=736#comment-3572</guid>
		<description>Hi, 

thanks a lot for including our game, even though we were a little bit late...could you please add &quot;graphics by Laura Sperl&quot; to &quot;I don&#039;t have to if I don&#039;t want to&quot; - it would be a bit unfair if I get the credit alone.

Some really cool games this month, btw! Can&#039;t wait for the next one...

thanks &amp; cheers
Roland</description>
		<content:encoded><![CDATA[<p>Hi, </p>
<p>thanks a lot for including our game, even though we were a little bit late&#8230;could you please add &#8220;graphics by Laura Sperl&#8221; to &#8220;I don&#8217;t have to if I don&#8217;t want to&#8221; &#8211; it would be a bit unfair if I get the credit alone.</p>
<p>Some really cool games this month, btw! Can&#8217;t wait for the next one&#8230;</p>
<p>thanks &amp; cheers<br />
Roland</p>
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	<item>
		<title>By: Hannes Rahm</title>
		<link>http://experimentalgameplay.com/blog/2010/02/best-of-the-net-rejection/comment-page-1/#comment-3513</link>
		<dc:creator>Hannes Rahm</dc:creator>
		<pubDate>Mon, 01 Mar 2010 23:20:38 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=736#comment-3513</guid>
		<description>Hello again!

We have updated our game with sound and a help screen.

Available from the same blog-post as before:
http://www.zink-interactive.se/blog/2010/3/1/rejection.aspx

(the old version is also there if problems arise)

Hope it works!
/Hannes</description>
		<content:encoded><![CDATA[<p>Hello again!</p>
<p>We have updated our game with sound and a help screen.</p>
<p>Available from the same blog-post as before:<br />
<a href="http://www.zink-interactive.se/blog/2010/3/1/rejection.aspx" rel="nofollow">http://www.zink-interactive.se/blog/2010/3/1/rejection.aspx</a></p>
<p>(the old version is also there if problems arise)</p>
<p>Hope it works!<br />
/Hannes</p>
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		<title>By: Marcos</title>
		<link>http://experimentalgameplay.com/blog/2010/02/best-of-the-net-rejection/comment-page-1/#comment-3512</link>
		<dc:creator>Marcos</dc:creator>
		<pubDate>Mon, 01 Mar 2010 23:16:24 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=736#comment-3512</guid>
		<description>Congratulations to all!</description>
		<content:encoded><![CDATA[<p>Congratulations to all!</p>
]]></content:encoded>
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		<title>By: Hannes Rahm</title>
		<link>http://experimentalgameplay.com/blog/2010/02/best-of-the-net-rejection/comment-page-1/#comment-3498</link>
		<dc:creator>Hannes Rahm</dc:creator>
		<pubDate>Mon, 01 Mar 2010 16:40:46 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=736#comment-3498</guid>
		<description>Hello!

Thanks for putting our game on the front page even though we were late.
I didn&#039;t make myself clear on the point that we were actually two people working on this. (Both half as competent as the other people here, so should only count as one  ;) )

If at all possible it would be nice to credit Zink Interactive for the game instead of me personally. 
If so, maybe we could add some sound to the game tonight. The engine already supports it, but we had to go to sleep yesterday.

Thanks in advance!
/Hannes</description>
		<content:encoded><![CDATA[<p>Hello!</p>
<p>Thanks for putting our game on the front page even though we were late.<br />
I didn&#8217;t make myself clear on the point that we were actually two people working on this. (Both half as competent as the other people here, so should only count as one  ;) )</p>
<p>If at all possible it would be nice to credit Zink Interactive for the game instead of me personally.<br />
If so, maybe we could add some sound to the game tonight. The engine already supports it, but we had to go to sleep yesterday.</p>
<p>Thanks in advance!<br />
/Hannes</p>
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		<title>By: zachstronaut</title>
		<link>http://experimentalgameplay.com/blog/2010/02/best-of-the-net-rejection/comment-page-1/#comment-3494</link>
		<dc:creator>zachstronaut</dc:creator>
		<pubDate>Mon, 01 Mar 2010 03:33:41 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=736#comment-3494</guid>
		<description>Better late than never...  I didn&#039;t quite finish it, but that&#039;s what I get for not working on it until February 28th.

In my entry, you are a donor heart, and the body you have been implanted into is rejecting you. Killer white blood cells are on the attack. Hold down the SPACE key to fill your heart with blood, and let go of the key to pump the blood out in a wave powerful enough to destroy the incoming white cells. Hold the SPACE key down longer to generate a bigger wave, but the more blood you pump the longer you need to rest between beats.

http://www.zachstronaut.com/lab/rejection/

Browser-based game.  Requires Firefox 3.5, Safari, or Chrome.</description>
		<content:encoded><![CDATA[<p>Better late than never&#8230;  I didn&#8217;t quite finish it, but that&#8217;s what I get for not working on it until February 28th.</p>
<p>In my entry, you are a donor heart, and the body you have been implanted into is rejecting you. Killer white blood cells are on the attack. Hold down the SPACE key to fill your heart with blood, and let go of the key to pump the blood out in a wave powerful enough to destroy the incoming white cells. Hold the SPACE key down longer to generate a bigger wave, but the more blood you pump the longer you need to rest between beats.</p>
<p><a href="http://www.zachstronaut.com/lab/rejection/" rel="nofollow">http://www.zachstronaut.com/lab/rejection/</a></p>
<p>Browser-based game.  Requires Firefox 3.5, Safari, or Chrome.</p>
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