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	<title>Comments on: 2010 calls for: 100 Things.</title>
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	<link>http://experimentalgameplay.com/blog/2010/01/2010-calls-for-100-things/</link>
	<description>We&#039;re a group of indie game developers, running a friendly competition every month. The rules: Make a game based on the month&#039;s theme, and don&#039;t spend more than 7 days. New games posted at the end of every month.</description>
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		<title>By: 075 &#8211; Son of iPhone Round-Up: VANQUISH, Tumbledrop, and Hellkid Reviews &#124; Bytejacker</title>
		<link>http://experimentalgameplay.com/blog/2010/01/2010-calls-for-100-things/comment-page-2/#comment-5433</link>
		<dc:creator>075 &#8211; Son of iPhone Round-Up: VANQUISH, Tumbledrop, and Hellkid Reviews &#124; Bytejacker</dc:creator>
		<pubDate>Thu, 22 Jul 2010 05:39:28 +0000</pubDate>
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		<description>[...] #3: Beulah &amp; the Hundred Birds &#8211; Flash, Platformer, Jake Elliot &#8211; LINK Part of Experimental Gameplay&#8217;s 100 Things Competition &#8211; LINK [...]</description>
		<content:encoded><![CDATA[<p>[...] #3: Beulah &amp; the Hundred Birds &#8211; Flash, Platformer, Jake Elliot &#8211; LINK Part of Experimental Gameplay&#8217;s 100 Things Competition &#8211; LINK [...]</p>
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		<title>By: Bytejacker Episode 21: Son of iPhone Round-Up &#8211; VANQUISH, Tumbledrop, Hellkid Reviews &#171; Evolving Minds</title>
		<link>http://experimentalgameplay.com/blog/2010/01/2010-calls-for-100-things/comment-page-2/#comment-3974</link>
		<dc:creator>Bytejacker Episode 21: Son of iPhone Round-Up &#8211; VANQUISH, Tumbledrop, Hellkid Reviews &#171; Evolving Minds</dc:creator>
		<pubDate>Sun, 04 Apr 2010 03:03:42 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=642#comment-3974</guid>
		<description>[...] #3: Beulah &amp; the Hundred Birds &#8211; Flash, Platformer, Jake Elliot &#8211; Part of Experimental Gameplay&#8217;s 100 Things Competition [...]</description>
		<content:encoded><![CDATA[<p>[...] #3: Beulah &amp; the Hundred Birds &#8211; Flash, Platformer, Jake Elliot &#8211; Part of Experimental Gameplay&#8217;s 100 Things Competition [...]</p>
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		<title>By: Bytejacker Episode 20: But Let&#8217;s Talk About Me &#8211; Weirdest Games Ever, Global Game Jam &#171; Evolving Minds</title>
		<link>http://experimentalgameplay.com/blog/2010/01/2010-calls-for-100-things/comment-page-2/#comment-3973</link>
		<dc:creator>Bytejacker Episode 20: But Let&#8217;s Talk About Me &#8211; Weirdest Games Ever, Global Game Jam &#171; Evolving Minds</dc:creator>
		<pubDate>Sun, 04 Apr 2010 02:58:20 +0000</pubDate>
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		<description>[...] Part of Experimental Gameplay&#8217;s 100 Things Competition [...]</description>
		<content:encoded><![CDATA[<p>[...] Part of Experimental Gameplay&#8217;s 100 Things Competition [...]</p>
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		<title>By: Dima Antonov</title>
		<link>http://experimentalgameplay.com/blog/2010/01/2010-calls-for-100-things/comment-page-2/#comment-3722</link>
		<dc:creator>Dima Antonov</dc:creator>
		<pubDate>Thu, 18 Mar 2010 20:22:22 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=642#comment-3722</guid>
		<description>Hey. I made a game with controversial theme called &quot;Drunk Drive&quot; inspired by 12 oz. Mouse TV series.

Your life was boring until you drank some alcohol and suddenly your world become colorful, blurry and filled with weird monsters.

The aim of the game is to collect 100 +- 20 alcohol bottles (the number is random, so it&#039;s just coincidence, but still). It&#039;s made on Unity engine, so you can play it in browser here http://dadadagames.com/drunk-car/play/
or watch gameplay video first http://www.youtube.com/watch?v=RwuC0lYL4T4

Think it&#039;s cool.
Thanks.</description>
		<content:encoded><![CDATA[<p>Hey. I made a game with controversial theme called &#8220;Drunk Drive&#8221; inspired by 12 oz. Mouse TV series.</p>
<p>Your life was boring until you drank some alcohol and suddenly your world become colorful, blurry and filled with weird monsters.</p>
<p>The aim of the game is to collect 100 +- 20 alcohol bottles (the number is random, so it&#8217;s just coincidence, but still). It&#8217;s made on Unity engine, so you can play it in browser here <a href="http://dadadagames.com/drunk-car/play/" rel="nofollow">http://dadadagames.com/drunk-car/play/</a><br />
or watch gameplay video first <a href="http://www.youtube.com/watch?v=RwuC0lYL4T4" rel="nofollow">http://www.youtube.com/watch?v=RwuC0lYL4T4</a></p>
<p>Think it&#8217;s cool.<br />
Thanks.</p>
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		<title>By: dai5ychain.net &#183; artware, games, sound and loose code by jake elliott</title>
		<link>http://experimentalgameplay.com/blog/2010/01/2010-calls-for-100-things/comment-page-2/#comment-3347</link>
		<dc:creator>dai5ychain.net &#183; artware, games, sound and loose code by jake elliott</dc:creator>
		<pubDate>Fri, 19 Feb 2010 03:46:53 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=642#comment-3347</guid>
		<description>[...] game designed+developed as an entry in the 100 Things friendly game competition organized by the Experimental Gameplay Project. Built with [...]</description>
		<content:encoded><![CDATA[<p>[...] game designed+developed as an entry in the 100 Things friendly game competition organized by the Experimental Gameplay Project. Built with [...]</p>
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		<title>By: A Different Feather: Beluah &#38; The Hundred Birds [Browser] &#124; DIYgamer</title>
		<link>http://experimentalgameplay.com/blog/2010/01/2010-calls-for-100-things/comment-page-2/#comment-3103</link>
		<dc:creator>A Different Feather: Beluah &#38; The Hundred Birds [Browser] &#124; DIYgamer</dc:creator>
		<pubDate>Mon, 01 Feb 2010 11:36:12 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=642#comment-3103</guid>
		<description>[...] title was designed as an entry in the 100 Things friendly game competition organized by the Experimental Gameplay Project. The full source code for the game along with its [...]</description>
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