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	<title>Comments on: Every Day the Same Dream</title>
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	<link>http://experimentalgameplay.com/blog/2009/12/every-day-the-same-dream/</link>
	<description>We&#039;re a group of indie game developers, running a friendly competition every month. The rules: Make a game based on the month&#039;s theme, and don&#039;t spend more than 7 days. New games posted at the end of every month.</description>
	<lastBuildDate>Sat, 04 Feb 2012 02:34:02 +0000</lastBuildDate>
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		<title>By: unoclay</title>
		<link>http://experimentalgameplay.com/blog/2009/12/every-day-the-same-dream/comment-page-1/#comment-117097</link>
		<dc:creator>unoclay</dc:creator>
		<pubDate>Wed, 04 Jan 2012 23:29:57 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=569#comment-117097</guid>
		<description>This is just a really neat piece of programming.</description>
		<content:encoded><![CDATA[<p>This is just a really neat piece of programming.</p>
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		<title>By: Russell</title>
		<link>http://experimentalgameplay.com/blog/2009/12/every-day-the-same-dream/comment-page-1/#comment-59571</link>
		<dc:creator>Russell</dc:creator>
		<pubDate>Tue, 05 Jul 2011 08:02:16 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=569#comment-59571</guid>
		<description>I was kind of shocked when you were able to just up sticks and jump off a building - in this kind of respect it&#039;s a bleak game; a kind of colourless, game-version of Falling Down. I would love to see this game expanded and lengthened to encompass more plot and allow for varied endings, etc.</description>
		<content:encoded><![CDATA[<p>I was kind of shocked when you were able to just up sticks and jump off a building &#8211; in this kind of respect it&#8217;s a bleak game; a kind of colourless, game-version of Falling Down. I would love to see this game expanded and lengthened to encompass more plot and allow for varied endings, etc.</p>
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		<title>By: Seeker: Kevin Sinagra &#187; HNRS 353</title>
		<link>http://experimentalgameplay.com/blog/2009/12/every-day-the-same-dream/comment-page-1/#comment-29204</link>
		<dc:creator>Seeker: Kevin Sinagra &#187; HNRS 353</dc:creator>
		<pubDate>Thu, 10 Feb 2011 04:30:09 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=569#comment-29204</guid>
		<description>[...] http://experimentalgameplay.com/blog/2009/12/every-day-the-same-dream/ [...]</description>
		<content:encoded><![CDATA[<p>[...] <a href="http://experimentalgameplay.com/blog/2009/12/every-day-the-same-dream/" rel="nofollow">http://experimentalgameplay.com/blog/2009/12/every-day-the-same-dream/</a> [...]</p>
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		<title>By: Time and Games &#124; Beeps &#38; Boops</title>
		<link>http://experimentalgameplay.com/blog/2009/12/every-day-the-same-dream/comment-page-1/#comment-27194</link>
		<dc:creator>Time and Games &#124; Beeps &#38; Boops</dc:creator>
		<pubDate>Thu, 03 Feb 2011 04:49:45 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=569#comment-27194</guid>
		<description>[...] devils. A recent Experimental Gameplay Project competition with the theme of Art Game resulted in several games dealing with time. A number of other indie games dealing with time have come out lately. And [...]</description>
		<content:encoded><![CDATA[<p>[...] devils. A recent Experimental Gameplay Project competition with the theme of Art Game resulted in several games dealing with time. A number of other indie games dealing with time have come out lately. And [...]</p>
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		<title>By: xyp</title>
		<link>http://experimentalgameplay.com/blog/2009/12/every-day-the-same-dream/comment-page-1/#comment-10436</link>
		<dc:creator>xyp</dc:creator>
		<pubDate>Fri, 22 Oct 2010 00:07:35 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=569#comment-10436</guid>
		<description>Love the music. It makes me wanna get up and see what life&#039;s gonna bring me today...</description>
		<content:encoded><![CDATA[<p>Love the music. It makes me wanna get up and see what life&#8217;s gonna bring me today&#8230;</p>
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		<title>By: games, metaphor, empathy&#8230; &#124; kitten fluff</title>
		<link>http://experimentalgameplay.com/blog/2009/12/every-day-the-same-dream/comment-page-1/#comment-7718</link>
		<dc:creator>games, metaphor, empathy&#8230; &#124; kitten fluff</dc:creator>
		<pubDate>Mon, 04 Oct 2010 15:45:33 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=569#comment-7718</guid>
		<description>[...] some of the many responses I have had. Some of the examples which stand out for me are Heavy Rain, Everyday the Same Dream (thanks Jo!), and [...]</description>
		<content:encoded><![CDATA[<p>[...] some of the many responses I have had. Some of the examples which stand out for me are Heavy Rain, Everyday the Same Dream (thanks Jo!), and [...]</p>
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