Experimental Gameplay Project
  • About
  • Games
  • submit

It’s a fact, the next theme is: ART GAME

November 1st, 2009

Art Game

 

Big, big, big news this month! For the next theme we’ve decided to tackle the ever-controversial ART GAME. Although the whole games as art debate typically results in fruitless hand-wringing and much ballyhoo, but the theme itself should provide a nice backdrop to work in.

 

And speaking of backdrops, we’re pleased to announce that EGP will be partnering with the FACT museum in good old Liverpool England for this auspicious theme as part of their Space Invaders exhibit. Not only will the best entries be displayed on their website, but the best game will be displayed as a game station in the FACT exhibition!

 

Given the enormity of the theme and the event we’ve decided to extend the deadline to two months, so you’ll have until December 31st, 11:59 PST to submit your game. However, I should note that anyone seriously interested in seeing their work on display should note that the exhibit itself opens on December 17th, so it’s quite possible that an earlier entry may have a better shot – decisions, decisions.

 

Good luck everybody!

 

[column width="67%" padding="3%"]

About FACT

FACT (Foundation for Art and Creative Technology) is the UK’s largest institution for commissioning, exhibiting, promoting and supporting artists’ work and innovation in the fields of film, video, and new media. FACT has commissioned and presented over 250 digital media artworks with artists including Mark Wallinger, Barbara Kruger, Tony Oursler, Pipilotti Rist, Vito Acconci and Isaac Julien, alongside a programme of creative technology research and development, and community-led collaborations work.

 

About the Exhibit

Running from December 17th to the end of February, the Space Invaders exhibit is focusing exclusively on video game environments and their progression from 2d to 3d to the real world – in particular the mixed up worlds of game space and real space, and the playful confusion between the two.

 

From minimlist Ataris to the mazes of Pac Man to the detailed cities of Grand Theft Auto, the computer game environment has strived for increasing levels of realism. But what happens when game space and real space are mixed? Going beyond the well-trodden debates about the morality or political messaging of violent videogames, the exhibition revels in the confusion of real space and game space. From re-enactments of computer games in real life, to so-called ‘augmented reality games’, to creative level modifications, the exhibition features artists Blast Theory, Bill Viola, Aram Bartholl, Anita Fontaine, Mark Essen, Julian Oliver, Ludic Society and more, alongside contemporary computer game favorites.

[/column]
[column width="30%" padding="0%"]

fact_building

 

foyer

 

owall

 

stairwindow

[/column]
[end_columns]

61 Comments | In: News, Theme | tags: Art Game, Theme | #




We're a group of indie game developers, running a friendly competition every month. The rules: Make a game based on the month's theme, and don't spend more than 7 days. New games posted at the end of every month.

Twitter

  • Follow us on Twitter

Experimental Friends

  • 2d Boy
  • Blurst
  • Cactus
  • Cortex Command
  • Human Brain Cloud
  • Kloonigames
  • TIG Source

Categories

  • Games (52)
  • News (25)
  • Theme (54)

Recent Posts

  • April and May 2013 is… CONSTRUCT
  • Nerd³ reviews some classic EGP games
  • Sifteo Cubes Competition Results! Now with $50,000 in funding prizes!
  • Sifteo Cubes Competition Round 2
  • Sifteo Cubes Competition Round 1 Finalists!

Recent Comments

  • tcstyle on April and May 2013 is… CONSTRUCT
  • Jackson C. on April and May 2013 is… CONSTRUCT
  • Jesse on April and May 2013 is… CONSTRUCT
  • Jesse on April and May 2013 is… CONSTRUCT
  • Alan Zucconi on April and May 2013 is… CONSTRUCT

Archives

  • April 2013
  • March 2013
  • February 2013
  • January 2013
  • December 2012
  • November 2012
  • October 2012
  • September 2012
  • August 2012
  • July 2012
  • June 2012
  • May 2012
  • April 2012
  • March 2012
  • February 2012
  • December 2011
  • November 2011
  • October 2011
  • September 2011
  • August 2011
  • July 2011
  • June 2011
  • May 2011
  • April 2011
  • March 2011
  • February 2011
  • January 2011
  • December 2010
  • November 2010
  • October 2010
  • September 2010
  • August 2010
  • July 2010
  • June 2010
  • May 2010
  • April 2010
  • March 2010
  • February 2010
  • January 2010
  • December 2009
  • November 2009
  • October 2009
  • September 2009
  • August 2009
  • July 2009
  • June 2009

(c) 2009 Experimental Gameplay Group, RSS 2.0 - Log in