Experimental Gameplay Project
  • About
  • Games
  • submit

October plays it by the NUMBERS

October 1st, 2009


The Count likes numbers, do you?

 

A new month, means a new theme and while it’s hard to top something as perplexing as “Failure”, this month’s theme should result in some interesting games I’m sure.

 

Numbers in games typically lurk in the background – hiding in code (or in many cases, script), rarely showing themselves except to pop up as a piece of UI. Other than Brain Training, Sudoku, and Mine Sweeper there really aren’t too may number games out there.

 

So what do you guys think? Anyone up for NUMBERS this month?


In: Theme | tags: Numbers, Theme | #

59 Comments, Comment or Ping

  1. Anthony L. Romano

    Here’s my submission. Purple Rain.

    http://www.filefront.com/14802985/Purple-Rain.zip/

    I got an article talking about it here…

    thunderware@blogspot.com

    October 26th, 2009

  2. Ninwa

    Hey everyone,

    I admire all of the work everybody here does. I am a novice programmer looking to get into game development. I took a stab at learning SDL seriously for the first time, and I wanted to share my creation.

    It’s unpolished, but I’m hoping to finish a few things before the end of the month.

    Stacked: A numbers game.

    http://code.google.com/p/stackednumbergame/

    The objective is to stack blocks which will add up to the bottom number. As long as any blocks in a colum that are touching add up to it, they will disappear and the number will be replaced. You lose when A block spawns at the top and cannot move anywhere.

    Anyway, have fun, and happy deving :) Cant wait to see next months theme.

    October 27th, 2009

  3. Justin L.

    I’m seriously amazed by what creativity can come out of one-week products. Am a 13-year old math and science lover, and probably will create games as a side hobby. =)

    The thing is, I don’t know where to start. :(

    October 29th, 2009

  4. LeFishy

    Unity just went free and it was my introduction to programming. I have been using it for about a year now and I am trying to make the leap to XNA.

    http://www.unity3d.com I recommend it for anyone who seriously wants to learn. It does require some effort.

    I used the tutorials at http://www.learnmesilly.com and found them to be incredibly helpful.

    October 29th, 2009

  5. J Tremblay

    Hello every one, this month was a long month with a lot of work. But I still find some time to make a game for this month theme.

    http://www.newgrounds.com/portal/view/516245

    That is my first game using flash, that was an interesting experience, it took me 5 days I think.

    The game is pretty simple, you are the guy on the left, you need to find the answer to the left-side equation in other to hit you opponent. When the fight is over you level up. Enjoy! Post Your best score on the Newgrounds’ page.

    October 29th, 2009

  6. Alexis Andre

    Hi everyone.

    This project is awesome: that’s the only time I found the motivation to create a complete game and not to just experiment around.

    http://imposs.ible.jp/2009/10/trade—experimental-gameplay.html

    Have fun!

    October 29th, 2009

  7. czl

    my game: http://gamejolt.com/freeware/games/other/eat-number/980/

    I create it in 5 days.I get the idea from Pac-Man, player eat number to get score in the game.You can eat more number when you up level.I also add some simply enemys,they are also number

    October 30th, 2009

  8. Mommy's Best Games

    In Shoot 1UP, you control a fighter attacking enemy aircraft infected with creepy, machine-controlling alien parasites. Your ship harnesses the alien power and is using it against them!

    The twist on the vertical shooting action is that instead of gaining extra lives and taking them in turn, any time you gain an extra life that ship comes into play right then!

    http://mommysbest.blogspot.com/2009/10/shoot-1up-7-day-sketch.html

    Please enjoy.

    October 30th, 2009

  9. james

    WLBIzv http://guI2vS0jBrn7M3Apkdef81n.com

    March 27th, 2011

Reply to “October plays it by the NUMBERS”


We're a group of indie game developers, running a friendly competition every month. The rules: Make a game based on the month's theme, and don't spend more than 7 days. New games posted at the end of every month.

Twitter

  • Follow us on Twitter

Experimental Friends

  • 2d Boy
  • Blurst
  • Cactus
  • Cortex Command
  • Human Brain Cloud
  • Kloonigames
  • TIG Source

Categories

  • Games (53)
  • News (25)
  • Theme (55)

Recent Posts

  • CONSTRUCT Roundup
  • April and May 2013 is… CONSTRUCT
  • Nerd³ reviews some classic EGP games
  • Sifteo Cubes Competition Results! Now with $50,000 in funding prizes!
  • Sifteo Cubes Competition Round 2

Recent Comments

  • Scientific World on 5 BUTTONS Competition in December and January
  • Arshia on 5 BUTTONS Competition in December and January
  • callblove.com on Sifteo Cubes Competition in January and February
  • Stephenhek on CONSTRUCT Roundup
  • Catching up with indie studio Tomorrow Corporation [Video] - MondoPlayer on Games

Archives

  • May 2013
  • April 2013
  • March 2013
  • February 2013
  • January 2013
  • December 2012
  • November 2012
  • October 2012
  • September 2012
  • August 2012
  • July 2012
  • June 2012
  • May 2012
  • April 2012
  • March 2012
  • February 2012
  • December 2011
  • November 2011
  • October 2011
  • September 2011
  • August 2011
  • July 2011
  • June 2011
  • May 2011
  • April 2011
  • March 2011
  • February 2011
  • January 2011
  • December 2010
  • November 2010
  • October 2010
  • September 2010
  • August 2010
  • July 2010
  • June 2010
  • May 2010
  • April 2010
  • March 2010
  • February 2010
  • January 2010
  • December 2009
  • November 2009
  • October 2009
  • September 2009
  • August 2009
  • July 2009
  • June 2009

(c) 2009 Experimental Gameplay Group, RSS 2.0 - Log in