<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: MinMe (iPhone)</title>
	<atom:link href="http://experimentalgameplay.com/blog/2009/09/minme-iphone/feed/" rel="self" type="application/rss+xml" />
	<link>http://experimentalgameplay.com/blog/2009/09/minme-iphone/</link>
	<description>We&#039;re a group of indie game developers, running a friendly competition every month. The rules: Make a game based on the month&#039;s theme, and don&#039;t spend more than 7 days. New games posted at the end of every month.</description>
	<lastBuildDate>Thu, 09 Sep 2010 10:16:30 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.1</generator>
	<item>
		<title>By: The 16 best iPhone games of 2009 &#124; Speed iPhone</title>
		<link>http://experimentalgameplay.com/blog/2009/09/minme-iphone/comment-page-1/#comment-6126</link>
		<dc:creator>The 16 best iPhone games of 2009 &#124; Speed iPhone</dc:creator>
		<pubDate>Wed, 01 Sep 2010 17:02:47 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=390#comment-6126</guid>
		<description>[...] MinMe- (iTunes) Originally created as part of the Experimental Gameplay Projects &quot;Bare Minimum&quot; theme, MinMe is an addictive puzzle game that works great on a touch screen. The basic levels are a bit too easy to figure out, but they guide you into the gameplay well… and luckily the developer has added level expansion packs through dlc that are totally worth an extra buck (for about 30 levels I think ). [...]</description>
		<content:encoded><![CDATA[<p>[...] MinMe- (iTunes) Originally created as part of the Experimental Gameplay Projects &quot;Bare Minimum&quot; theme, MinMe is an addictive puzzle game that works great on a touch screen. The basic levels are a bit too easy to figure out, but they guide you into the gameplay well… and luckily the developer has added level expansion packs through dlc that are totally worth an extra buck (for about 30 levels I think ). [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: IPHONE COLLECTION &#187; The 16 best iPhone games of 2009</title>
		<link>http://experimentalgameplay.com/blog/2009/09/minme-iphone/comment-page-1/#comment-5711</link>
		<dc:creator>IPHONE COLLECTION &#187; The 16 best iPhone games of 2009</dc:creator>
		<pubDate>Wed, 04 Aug 2010 13:41:09 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=390#comment-5711</guid>
		<description>[...] MinMe- (iTunes) Originally created as part of the Experimental Gameplay Projects &quot;Bare Minimum&quot; theme, MinMe is an addictive puzzle game that works great on a touch screen. The basic levels are a bit too easy to figure out, but they guide you into the gameplay well… and luckily the developer has added level expansion packs through dlc that are totally worth an extra buck (for about 30 levels I think ). [...]</description>
		<content:encoded><![CDATA[<p>[...] MinMe- (iTunes) Originally created as part of the Experimental Gameplay Projects &quot;Bare Minimum&quot; theme, MinMe is an addictive puzzle game that works great on a touch screen. The basic levels are a bit too easy to figure out, but they guide you into the gameplay well… and luckily the developer has added level expansion packs through dlc that are totally worth an extra buck (for about 30 levels I think ). [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: The Top 7 iPhone Games You Need To Play Beginning iPhone Games Development</title>
		<link>http://experimentalgameplay.com/blog/2009/09/minme-iphone/comment-page-1/#comment-5262</link>
		<dc:creator>The Top 7 iPhone Games You Need To Play Beginning iPhone Games Development</dc:creator>
		<pubDate>Fri, 09 Jul 2010 00:15:20 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=390#comment-5262</guid>
		<description>[...] MinMe- (iTunes) Originally created as part of the Experimental Gameplay Projects &quot;Bare Minimum&quot; theme, MinMe is an addictive puzzle game that works great on a touch screen. The basic levels are a bit too easy to figure out, but they guide you into the gameplay well… and luckily the developer has added level expansion packs through dlc that are totally worth an extra buck (for about 30 levels I think ). [...]</description>
		<content:encoded><![CDATA[<p>[...] MinMe- (iTunes) Originally created as part of the Experimental Gameplay Projects &quot;Bare Minimum&quot; theme, MinMe is an addictive puzzle game that works great on a touch screen. The basic levels are a bit too easy to figure out, but they guide you into the gameplay well… and luckily the developer has added level expansion packs through dlc that are totally worth an extra buck (for about 30 levels I think ). [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Deanna</title>
		<link>http://experimentalgameplay.com/blog/2009/09/minme-iphone/comment-page-1/#comment-3969</link>
		<dc:creator>Deanna</dc:creator>
		<pubDate>Sat, 03 Apr 2010 16:20:21 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=390#comment-3969</guid>
		<description>Help w/ lvl 15, bamboo.</description>
		<content:encoded><![CDATA[<p>Help w/ lvl 15, bamboo.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: The 16 best iPhone games of 2009 &#8211; DocPop.org</title>
		<link>http://experimentalgameplay.com/blog/2009/09/minme-iphone/comment-page-1/#comment-2977</link>
		<dc:creator>The 16 best iPhone games of 2009 &#8211; DocPop.org</dc:creator>
		<pubDate>Thu, 21 Jan 2010 19:40:28 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=390#comment-2977</guid>
		<description>[...] MinMe- (iTunes) Originally created as part of the Experimental Gameplay Projects &#8220;Bare Minimum&#8221; theme, MinMe is an addictive puzzle game that works great on a touch screen. The basic levels are a bit too easy to figure out, but they guide you into the gameplay well… and luckily the developer has added level expansion packs through dlc that are totally worth an extra buck (for about 30 levels I think ).   Tagged: 2009 &#183; best &#183; blimp &#183; boggle &#183; drawrace &#183; eliss &#183; galcon &#183; horror racing &#183; iphone games &#183; isowords &#183; labs &#183; minigore &#183; minme &#183; of &#183; robocalypse &#183; samurai &#183; sentinel &#183; shift &#183; soft freak fiesta &#183; tower defense &#183; tower madness    &#8592; Pitfall! link round-up My Street Fighter-esque Twitter background &#8594;         blog comments powered by Disqus  var disqus_url = &#039;http://www.docpop.org/2009/12/31/best-iphone-games-2009.html &#039;; var disqus_container_id = &#039;disqus_thread&#039;; var facebookXdReceiverPath = &#039;http://www.docpop.org/wp-content/plugins/disqus-comment-system/xd_receiver.htm&#039;;   var DsqLocal = { &#039;trackbacks&#039;: [ { &#039;author_name&#039;: &#039;Dop Pop 16 Best iPhone Games of 2009&#039;, &#039;author_url&#039;: &#039;http://laughingsquid.com/dop-pop-16-best-iphone-games-of-2009/&#039;, &#039;date&#039;: &#039;01/04/2010 08:57 AM&#039;, &#039;excerpt&#039;: &#039;[...] Doctor Popular has posted his list of the 16 best iPhone games of 2009. [...] &#039;, &#039;type&#039;: &#039;pingback&#039; } , { &#039;author_name&#039;: &#039;This Week in iPhone News - January 08/2010&#039;, &#039;author_url&#039;: &#039;http://www.mobileorchard.com/this-week-in-iphone-news-january-082010/&#039;, &#039;date&#039;: &#039;01/08/2010 10:18 AM&#039;, &#039;excerpt&#039;: &#039;[...] Doc Pop&#8217;s 16 Best iPhone Games of 2009 [...] &#039;, &#039;type&#039;: &#039;pingback&#039; } ], &#039;trackback_url&#039;: &#039;http://www.docpop.org/2009/12/31/best-iphone-games-2009.html/trackback&#039; }; [...]</description>
		<content:encoded><![CDATA[<p>[...] MinMe- (iTunes) Originally created as part of the Experimental Gameplay Projects &#8220;Bare Minimum&#8221; theme, MinMe is an addictive puzzle game that works great on a touch screen. The basic levels are a bit too easy to figure out, but they guide you into the gameplay well… and luckily the developer has added level expansion packs through dlc that are totally worth an extra buck (for about 30 levels I think ).   Tagged: 2009 &middot; best &middot; blimp &middot; boggle &middot; drawrace &middot; eliss &middot; galcon &middot; horror racing &middot; iphone games &middot; isowords &middot; labs &middot; minigore &middot; minme &middot; of &middot; robocalypse &middot; samurai &middot; sentinel &middot; shift &middot; soft freak fiesta &middot; tower defense &middot; tower madness    &#8592; Pitfall! link round-up My Street Fighter-esque Twitter background &#8594;         blog comments powered by Disqus  var disqus_url = &#39;http://www.docpop.org/2009/12/31/best-iphone-games-2009.html &#39;; var disqus_container_id = &#39;disqus_thread&#39;; var facebookXdReceiverPath = &#39;http://www.docpop.org/wp-content/plugins/disqus-comment-system/xd_receiver.htm&#39;;   var DsqLocal = { &#39;trackbacks&#39;: [ { &#39;author_name&#39;: &#39;Dop Pop 16 Best iPhone Games of 2009&#39;, &#39;author_url&#39;: &#39;http://laughingsquid.com/dop-pop-16-best-iphone-games-of-2009/&#39;, &#39;date&#39;: &#39;01/04/2010 08:57 AM&#39;, &#39;excerpt&#39;: &#39;[...] Doctor Popular has posted his list of the 16 best iPhone games of 2009. [...] &#39;, &#39;type&#39;: &#39;pingback&#39; } , { &#39;author_name&#39;: &#39;This Week in iPhone News &#8211; January 08/2010&#39;, &#39;author_url&#39;: &#39;http://www.mobileorchard.com/this-week-in-iphone-news-january-082010/&#39;, &#39;date&#39;: &#39;01/08/2010 10:18 AM&#39;, &#39;excerpt&#39;: &#39;[...] Doc Pop&#8217;s 16 Best iPhone Games of 2009 [...] &#39;, &#39;type&#39;: &#39;pingback&#39; } ], &#39;trackback_url&#39;: &#39;http://www.docpop.org/2009/12/31/best-iphone-games-2009.html/trackback&#39; }; [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: 'Bare Minimum' MinMe now with 60 levels! #iPhone #Games &#124; CreativeApplications.Net</title>
		<link>http://experimentalgameplay.com/blog/2009/09/minme-iphone/comment-page-1/#comment-2020</link>
		<dc:creator>'Bare Minimum' MinMe now with 60 levels! #iPhone #Games &#124; CreativeApplications.Net</dc:creator>
		<pubDate>Fri, 20 Nov 2009 19:55:53 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=390#comment-2020</guid>
		<description>[...] MinMe was created by Chaim Gingold as a part of Experimental Gameplay Project. [...]</description>
		<content:encoded><![CDATA[<p>[...] MinMe was created by Chaim Gingold as a part of Experimental Gameplay Project. [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>
