If it’s September, then it must be time for FAILURE
September 1st, 2009
September usually means a few things Stateside. In the north, the leaves start to change colors and the temperature drops from a temperate upper 70’s, to a hellishly cold 50 degrees. Theme parks close until Spring, and the movie industry begins it’s autumn snooze until it reawakens in time to cash in on the holidays. It’s also the time when most schools reopen, and students let out a collective groan while parents let out a collective sigh.
And while many of us here at EGP don’t fit into either category, we do like to pay tribute to a little something that everyone worries about with this month’s theme.
So how about it? Is anyone else ready to join us in FAILURE this month?
59 Comments, Comment or Ping
Six and a half started out as a complete brainfart but turned out ok. Put yourself in the shoes of a 6 year old and save your parents marriage.
http://sixandahalf.thegiftedintrovert.com
September 25th, 2009
I decided to try a facebook app this time (a non-facebook version is included as well). Note that it doesn’t end, and the instructions in the game will explain the rest.
I’ve been told it is “fun”. :)
http://vazor222.livejournal.com/16597.html
September 27th, 2009
I was inspired by this month’s theme to create this game, ReEntry:
http://gamejolt.com/freeware/games/action/reentry/855/
You play a damaged spaceship attempting to survive re-entering a planet’s atmosphere.
It doesn’t end well…
This game is intentionally visually and aurally overwhelming. I was attempting to simulate the chaos and massive amounts of energy that would be involved in this sort of situation. By creating a sense fear, frustration, and futility in the player, I hope to open their eyes to the sheer amounts of energy and power embedded in the physical world, and the difficulties that actual space travelers have to overcome.
Also, there are lots of quickly and brightly flashing images in this game, if you have sensitive eyes or are epileptic, I would avoid it.
September 27th, 2009
ailure averted!
http://www.mandible.net/2009/09/28/mobius/
Mobius is a game about three heroes, sent to eliminate a galactic tyrant who rests upon his throne. They die quickly, and then the game gets somewhat more interesting.
ZIP and .exe versions are both available, here’s direct links if you want to avoid my dev journal:
http://www.mandible-games.com/release/mobius-1.0.exe
http://www.mandible-games.com/release/mobius-1.0.zip
September 28th, 2009
Wow, and apparently I managed to mistype “failure” in my (still-moderated) comment.
How’s *that* for ironic?
September 28th, 2009
Here is my entry for the Failure theme.
It is called Mailure :)
Where You play with naughty boy at school who always fails at exams. So the principal of his school decided to send a mail to his mother, but sending one mail is not enough because the boy may stole it from the postman.
So the principal decides to send lots of mails till the boy’s mother call the principal.
Hope you enjoy it :)
it took 46 hours and some minutes to finish it :)
here is the link:
http://gamejolt.com/freeware/games/other/mailure/857/
September 28th, 2009
Hello every one, I just noticed that the month was ending, I though I had an other week before October first, stupid school. So well, I just finish my game here, I am still in time ’cause it’s not october yet.
I did a little game where you have to pass some rectangles in a breach. Well try it, there is an online high score.
http://softhope.blogspot.com/2009/09/failure-experimental-gameplay.html
By the way, this week theme was really hard to come up with a great idea.
September 30th, 2009
September isn’t over yet. I still have three minutes left in the Seattle time zone!
I created a game at:
http://treptefamily.com/experimentalgames/SystemFailureInstaller.msi
September 30th, 2009
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