Black Out
September 21st, 2009

Another late entry from last month (Bare Minimum), try lighting the city in only one click in Shalin’s latest work, Black Out.
About
You are supposed to restore power to the city with one really important click! The game is minimal in that only one click is required per level, and took me about 7-8 days over the last month to make.
Download
Grab it to play on your Windows machine: HERE

We're a group of indie game developers, running a friendly competition every month. The rules: Make a game based on the month's theme, and don't spend more than 7 days. New games posted at the end of every month.
9 Comments, Comment or Ping
Wow, very nice. :D Just a pity that it gets so muddled by the last level that you have to just find the one pylon that only sends power out. Still, like the look, and the music was very familiar.
September 21st, 2009
I like it!!! Super simple, but it works!
September 21st, 2009
Very good, I think! Sounds and colors is in harmonie) There will be nice and clever city sim whith light signals! But its realy resembles human’s brain too ))
September 22nd, 2009
I do very like the idea but it seems there’s a single simple rule which means you don’t need to do any tracing or figuring out and just need to highlight pylons. I wont mention it here as it might be a spoiler for peeps that haven’t figured it out but it does mean that unless there’s an additional gameplay element added it’ll always be very easy regardless of level complexity.
September 24th, 2009
Really cool music and design. I liked it.
It’s a far too easy though… It’s not very much of challenge to find out how it works, would have liked some more puzzling.
September 24th, 2009
shalin, the sound design is amazing! the sounds the houses make when they light up sound like they’re part of the background music.
September 24th, 2009
Thanks guys.
@ Ron: thanks, they are indeed all notes from a scale in the same key and mood as the background music :)
September 25th, 2009
That’s what I thought too, the music is great in combination with the lighting process. The victory sound is also in the same scale.
This is a basic but very fun puzzle game- it’s also accessible because anyone can just click around enough and they’ll get it. I like the randomly generated aspect (played through it 3-4 times before I came to comment haha). The game flow is pretty well done, too.
October 1st, 2009
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