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	<title>Comments on: Best of the Net: Failure</title>
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	<link>http://experimentalgameplay.com/blog/2009/09/best-of-the-net-failure/</link>
	<description>We&#039;re a group of indie game developers, running a friendly competition every month. The rules: Make a game based on the month&#039;s theme, and don&#039;t spend more than 7 days. New games posted at the end of every month.</description>
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		<title>By: Lose/Lose, videojuego, arte, filosofía, malware, y censura. &#124; Yotubos</title>
		<link>http://experimentalgameplay.com/blog/2009/09/best-of-the-net-failure/comment-page-1/#comment-2804</link>
		<dc:creator>Lose/Lose, videojuego, arte, filosofía, malware, y censura. &#124; Yotubos</dc:creator>
		<pubDate>Fri, 08 Jan 2010 06:49:06 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=428#comment-2804</guid>
		<description>[...] es destruida, es el juego el que se borra. Fue publicado para una competición de videojuegos en experimental gameplay, cuyo tema del mes era [...]</description>
		<content:encoded><![CDATA[<p>[...] es destruida, es el juego el que se borra. Fue publicado para una competición de videojuegos en experimental gameplay, cuyo tema del mes era [...]</p>
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		<title>By: Forrest Trepte</title>
		<link>http://experimentalgameplay.com/blog/2009/09/best-of-the-net-failure/comment-page-1/#comment-1072</link>
		<dc:creator>Forrest Trepte</dc:creator>
		<pubDate>Thu, 01 Oct 2009 06:58:21 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=428#comment-1072</guid>
		<description>September isn&#039;t over yet.  I still have three minutes left in the Seattle time zone!

I created a game at:
   http://treptefamily.com/experimentalgames/SystemFailureInstaller.msi</description>
		<content:encoded><![CDATA[<p>September isn&#8217;t over yet.  I still have three minutes left in the Seattle time zone!</p>
<p>I created a game at:<br />
   <a href="http://treptefamily.com/experimentalgames/SystemFailureInstaller.msi" rel="nofollow">http://treptefamily.com/experimentalgames/SystemFailureInstaller.msi</a></p>
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		<title>By: J Tremblay</title>
		<link>http://experimentalgameplay.com/blog/2009/09/best-of-the-net-failure/comment-page-1/#comment-1063</link>
		<dc:creator>J Tremblay</dc:creator>
		<pubDate>Wed, 30 Sep 2009 22:34:14 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=428#comment-1063</guid>
		<description>Hello every one, I just noticed that the month was ending, I though I had an other week before October first, stupid school. So well, I just finish my game here, I am still in time &#039;cause it&#039;s not october yet. 

I did a little game where you have to pass some rectangles in a breach. Well try it, there is an online high score. 

http://softhope.blogspot.com/2009/09/failure-experimental-gameplay.html

By the way, this week theme was really hard to come up with a great idea.</description>
		<content:encoded><![CDATA[<p>Hello every one, I just noticed that the month was ending, I though I had an other week before October first, stupid school. So well, I just finish my game here, I am still in time &#8217;cause it&#8217;s not october yet. </p>
<p>I did a little game where you have to pass some rectangles in a breach. Well try it, there is an online high score. </p>
<p><a href="http://softhope.blogspot.com/2009/09/failure-experimental-gameplay.html" rel="nofollow">http://softhope.blogspot.com/2009/09/failure-experimental-gameplay.html</a></p>
<p>By the way, this week theme was really hard to come up with a great idea.</p>
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		<title>By: Twitted by har0ld</title>
		<link>http://experimentalgameplay.com/blog/2009/09/best-of-the-net-failure/comment-page-1/#comment-1062</link>
		<dc:creator>Twitted by har0ld</dc:creator>
		<pubDate>Wed, 30 Sep 2009 21:43:49 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=428#comment-1062</guid>
		<description>[...] This post was Twitted by har0ld [...]</description>
		<content:encoded><![CDATA[<p>[...] This post was Twitted by har0ld [...]</p>
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		<title>By: LunaTuna</title>
		<link>http://experimentalgameplay.com/blog/2009/09/best-of-the-net-failure/comment-page-1/#comment-1034</link>
		<dc:creator>LunaTuna</dc:creator>
		<pubDate>Wed, 30 Sep 2009 19:38:34 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=428#comment-1034</guid>
		<description>Wow, I love the game &quot;RUN&quot;... it has a really tense atmosphere... I just don&#039;t get what it actually means, though the creator posted some hint...</description>
		<content:encoded><![CDATA[<p>Wow, I love the game &#8220;RUN&#8221;&#8230; it has a really tense atmosphere&#8230; I just don&#8217;t get what it actually means, though the creator posted some hint&#8230;</p>
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		<title>By: Adam Bishop</title>
		<link>http://experimentalgameplay.com/blog/2009/09/best-of-the-net-failure/comment-page-1/#comment-1033</link>
		<dc:creator>Adam Bishop</dc:creator>
		<pubDate>Wed, 30 Sep 2009 17:12:56 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=428#comment-1033</guid>
		<description>Congratulations to everyone who made a game this month.  The theme was strange and a bit difficult, but it resulted in games that are quite varied, which makes it fun to go through and try them all out.</description>
		<content:encoded><![CDATA[<p>Congratulations to everyone who made a game this month.  The theme was strange and a bit difficult, but it resulted in games that are quite varied, which makes it fun to go through and try them all out.</p>
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