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Best of the Net: Failure

September 29th, 2009

Failure Best of Net

Best of the Net!

 

September appears to be the busiest time of the year for most people – what with the end of vacations and people getting back to their jobs and school and whatnot.  Be that as it may, a bunch of you EGP’ers have turned out a fantastic assortment of failing games.  Let’s see what you’ve made, shall we?

 

Lose/Lose, by Zach Gage (Mac)

Be sure you read all of the warnings on this one Mac Users, the real life effects could be devastating to your computer.

 

Bugger, by Made of Tree

Get rid of programming bugs in this typing game! 10 levels of typing insanity.

 

Run, by Pedro Teche

Interesting ambiance on this one – the sounds really scale up the graphics well.

 

Bubsy the Bobcat in “Rip Van Bubsy”, Starring Bubsy, by Cutmat

No relation to the failed SNES platforming mascot. A time-limited adventure game.

 

Too Big To Fail, by Adam Bishop (XNA)

Control the banks in this 2008 investment game.

 

Operation Florist, by Rhymes with Carl

Try to get kicked out of your job and open a flower shop.  I have no idea what’s going on in this game…

 

Welfare Survivor, by Raymond Martineau

A retro-style text survival game.  The second game seemingly inspired by our current economic woes.

 

Six and a Half, by Groeneweg

A game about divorce. Scream or kiss your way to victory!

 

Fail/Fail, by Vazor

A picture recognition game – comes in Facebook and non-Facebook flavors.

 

Reentry, by Mr Fredman

Steer your spaceship to avoid burning your hull as you re-enter the atmosphere.

 

Mobius, by Ben Wilhelm

An RTS where the more you die the stronger you get.

 

Mailure, by Amidos2006

Stop the mail man from delivering the bad news to your parents.

 

NYFG, by 4mlr

You play as a detective tasked with five missions..Your first mission is to investigate a serial murderer.

 

Failure, by J Tremblay

Rotate blocks to pass them through the breach.

 

10 Comments | In: Games | tags: Best of the Net, Failure, Games | #



Happy Puzzle Party

September 29th, 2009

Happy Puzzle Party

by Adam Saltsman

 

The ever prolific Adam Saltsman’s latest work.  Happy Puzzle Party is a subtle or not-so-subtle satire of an ever popular genre and was created in 6 hours.

 

It can be played: HERE

 

10 Comments | In: Games | tags: Adam Saltsman, Failure, Games | #



Bare Minimum Roundup

September 24th, 2009

Bare Minimum Roundup

 

Now that all of the Bare Minimum games have overcome their various hurdles it’s time for a late, late roundup of last month’s titles:

 

Broken Brothers, by Michael Todd

ERGON/LOGOS, by Paolo Pedercini

The Thing with 40 Eyes Girl, by Ron Carmel

T. Time, by Kyle Gray

Canabalt, by Adam Saltsman

No Quarter:V-Sides, by Alex Austin

MinMe, by Chaim Gingold

Black Out, by Shalin Shodhan

 

I hope everyone’s FAILURE games are coming along nicely, less than a week before we find out whether we’re all due for a horribly ironic showing this month.

6 Comments | In: Games, Theme | tags: Bare Minimum, Games | #



Black Out

September 21st, 2009

Black Out

by Shalin Shodhan

 

Another late entry from last month (Bare Minimum), try lighting the city in only one click in Shalin’s latest work, Black Out.

 

About
You are supposed to restore power to the city with one really important click! The game is minimal in that only one click is required per level, and took me about 7-8 days  over the last month to make.

 

Download
Grab it to play on your Windows machine: HERE

 

9 Comments | In: Games | tags: Bare Minimum, Shalin Shodhan | #



MinMe (iPhone)

September 18th, 2009

MinMe

By Chaim Gingold

 

Finished nearly a month ago for the Bare Minimum theme, and finally released from App Store purgatory, Chaim Gingold’s minimal masterpiece is now available for FREE download for your iPhone or iPod Touch!

 

Game Description

A simple puzzle game, in which our hero (you), must strategically collapse tiles and clear a progression of 10 levels.

 

This game was made in 1.5 days and reflects the Bare Minimum theme in multiple ways: the user’s job is to minimize the board, the game was made in a small amount of time, has minimal graphics, and only 10 levels. Pretty minimal, eh?

 

If enough people actually like and download this game, I’ll happily expand it.

 

Download

The game can be downloaded: HERE

 

104 Comments | In: Games | tags: Bare Minimum, Chaim Gingold, Games | #



If it’s September, then it must be time for FAILURE

September 1st, 2009

Failure Theme

 

September usually means a few things Stateside. In the north, the leaves start to change colors and the temperature drops from a temperate upper 70′s, to a hellishly cold 50 degrees. Theme parks close until Spring, and the movie industry begins it’s autumn snooze until it reawakens in time to cash in on the holidays. It’s also the time when most schools reopen, and students let out a collective groan while parents let out a collective sigh.

 

And while many of us here at EGP don’t fit into either category, we do like to pay tribute to a little something that everyone worries about with this month’s theme.

 

So how about it? Is anyone else ready to join us in FAILURE this month?

59 Comments | In: Theme | tags: Failure, Theme | #




We're a group of indie game developers, running a friendly competition every month. The rules: Make a game based on the month's theme, and don't spend more than 7 days. New games posted at the end of every month.

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