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	<title>Comments on: Best of the Net: Bare Minimum Edition</title>
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	<link>http://experimentalgameplay.com/blog/2009/08/best-of-the-net-bare-minimum-edition/</link>
	<description>We&#039;re a group of indie game developers, running a friendly competition every month. The rules: Make a game based on the month&#039;s theme, and don&#039;t spend more than 7 days. New games posted at the end of every month.</description>
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		<title>By: vazor</title>
		<link>http://experimentalgameplay.com/blog/2009/08/best-of-the-net-bare-minimum-edition/comment-page-1/#comment-1074</link>
		<dc:creator>vazor</dc:creator>
		<pubDate>Thu, 01 Oct 2009 07:07:26 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=353#comment-1074</guid>
		<description>Screen Kill (another game with no author contact/comment form) - pretty fun - a little buggy and difficult to get the hang of at first.  Then once you learn to simply hang out at the bottom and dodge them as they come at you, the exploration has pretty much run out.  The mechanic itself is fun enough, but not unique or varied enough to hold the audience&#039;s attention as long as it could.  The connection with Bare Minimum is tenuous but at least mildly thought provoking.  If this had been the first thing done instead of asteroids, who knows, this could have been the most widely cloned game instead.  ;)</description>
		<content:encoded><![CDATA[<p>Screen Kill (another game with no author contact/comment form) &#8211; pretty fun &#8211; a little buggy and difficult to get the hang of at first.  Then once you learn to simply hang out at the bottom and dodge them as they come at you, the exploration has pretty much run out.  The mechanic itself is fun enough, but not unique or varied enough to hold the audience&#8217;s attention as long as it could.  The connection with Bare Minimum is tenuous but at least mildly thought provoking.  If this had been the first thing done instead of asteroids, who knows, this could have been the most widely cloned game instead.  ;)</p>
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		<title>By: vazor</title>
		<link>http://experimentalgameplay.com/blog/2009/08/best-of-the-net-bare-minimum-edition/comment-page-1/#comment-1071</link>
		<dc:creator>vazor</dc:creator>
		<pubDate>Thu, 01 Oct 2009 06:57:18 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=353#comment-1071</guid>
		<description>Minima Bomber seemed really polished, lots of cool tech with varied abilities, weapons, enemies, and of course destructible terrain.  Buggy and frustrating sometimes, but the Replay+ is way fun.  The postmortem is pretty accurate I think and the game is minimal in many ways but doesn&#039;t make any sort of strong statement about bare minimum in my mind.  (Comment posted here because their website didn&#039;t work on either of my browsers.)</description>
		<content:encoded><![CDATA[<p>Minima Bomber seemed really polished, lots of cool tech with varied abilities, weapons, enemies, and of course destructible terrain.  Buggy and frustrating sometimes, but the Replay+ is way fun.  The postmortem is pretty accurate I think and the game is minimal in many ways but doesn&#8217;t make any sort of strong statement about bare minimum in my mind.  (Comment posted here because their website didn&#8217;t work on either of my browsers.)</p>
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		<title>By: Zombiekühe &#38; EP(i)G Failure &#171; KoffeinKoma</title>
		<link>http://experimentalgameplay.com/blog/2009/08/best-of-the-net-bare-minimum-edition/comment-page-1/#comment-714</link>
		<dc:creator>Zombiekühe &#38; EP(i)G Failure &#171; KoffeinKoma</dc:creator>
		<pubDate>Thu, 03 Sep 2009 15:52:51 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=353#comment-714</guid>
		<description>[...] 29 Spiele aus aller Welt wurden eingereicht1 und bieten einige interessante Ans&#228;tze &#8211; eine komplette Liste der eingereichten Spiele findet ihr auf der Homepage. Reinschauen lohnt allemal! (Mein Favorit ist &#252;brigens ERGON/LOGOS von Paolo [...]</description>
		<content:encoded><![CDATA[<p>[...] 29 Spiele aus aller Welt wurden eingereicht1 und bieten einige interessante Ans&#228;tze &#8211; eine komplette Liste der eingereichten Spiele findet ihr auf der Homepage. Reinschauen lohnt allemal! (Mein Favorit ist &#252;brigens ERGON/LOGOS von Paolo [...]</p>
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		<title>By: Bacioiu Ciprian</title>
		<link>http://experimentalgameplay.com/blog/2009/08/best-of-the-net-bare-minimum-edition/comment-page-1/#comment-700</link>
		<dc:creator>Bacioiu Ciprian</dc:creator>
		<pubDate>Wed, 02 Sep 2009 21:07:45 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=353#comment-700</guid>
		<description>Yay my game got listed! Thank you. Great prototypes guys, looking forward to this months experiments. Good luck to all!</description>
		<content:encoded><![CDATA[<p>Yay my game got listed! Thank you. Great prototypes guys, looking forward to this months experiments. Good luck to all!</p>
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		<title>By: vazor</title>
		<link>http://experimentalgameplay.com/blog/2009/08/best-of-the-net-bare-minimum-edition/comment-page-1/#comment-699</link>
		<dc:creator>vazor</dc:creator>
		<pubDate>Wed, 02 Sep 2009 19:59:17 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=353#comment-699</guid>
		<description>Thank you for listing my game!  I can&#039;t wait to try out everyone&#039;s prototypes- 29 games!  I love it!  :)</description>
		<content:encoded><![CDATA[<p>Thank you for listing my game!  I can&#8217;t wait to try out everyone&#8217;s prototypes- 29 games!  I love it!  :)</p>
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		<title>By: Experimental Gameplay Project Ends in Failure &#124; Technology News</title>
		<link>http://experimentalgameplay.com/blog/2009/08/best-of-the-net-bare-minimum-edition/comment-page-1/#comment-691</link>
		<dc:creator>Experimental Gameplay Project Ends in Failure &#124; Technology News</dc:creator>
		<pubDate>Wed, 02 Sep 2009 13:41:10 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=353#comment-691</guid>
		<description>[...] the month of August is now over, the Experimental Gameplay Project team had compiled twenty-nine of the best entries from previous month&#8217;s theme (&#8217;Bare Minimum&#8216;) for your perusal and enjoyment, so [...]</description>
		<content:encoded><![CDATA[<p>[...] the month of August is now over, the Experimental Gameplay Project team had compiled twenty-nine of the best entries from previous month&#8217;s theme (&#8217;Bare Minimum&#8216;) for your perusal and enjoyment, so [...]</p>
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