August 31st, 2009
Best of the Net
Holy crap this month was a prolific time for all of you rapid prototypers! Together you guys made a whopping 29 games, with some deciding to make multiple titles. I’ve compiled a list of everyone’s games here, but do tell me if I missed anyone’s!
Eat goos to grow bigger, don’t let them eat you. Retro but stylish game with nice scenery bubbles.
Also, food is included.
The one pixel wonder scaled up to save your poor eyeballs. A sound and color based game controlled solely with your mouse.
Use your mouse to dodge oncoming obstacles in this minimalist 3-d rail-racer.
A Robotron-esq shooter. Use WASD and the arrow keys or a 360 controller to shoot oncoming waves of block enemies.
Dalbergaria is an evil, evil man. Navigate Falken’s maze with the arrow keys, whilst avoiding deadly invisible walls…of death!
Match your square to the oncoming color waves, in this twitchy color game. A tense game for those hopped up on 4 shots of espresso.
Tunnel Vision, by Marauth
Fly as far as you can while keeping your ice ship’s temperature at bare minimum! The game is entirely played with the mouse. Reminds me a lot of those later levels of Star Fox.
Shoot ‘em down, pixel cowboys. Deal mouse-only death in this 3-color shooter. A little western themed run n gun. Press f4 for fullscreen mode.
Save the planet as Nanok the highly equipped bear! Bear minimum, indeed.
Drop life-preservers on drowning sailors before the sharks get them – though for some reason they seem to fall underwater when this happens. Probably because you’re dropping them from a speeding plane.
And the bear/bare puns continue! Strip the forest as a lumberjack while avoiding dangerous bears.
Create and flip blocks to help your black and white characters escape.
Help Mozart match his synthesizer to the song.
Survive as long as you can in this vectory 3D graveyard. WASD to move, and control to activate your shield.
Draw your ship, then do battle! A unique and challenging barrage space shooter where you control what the protagonist ship looks like. Check back for updates!
Bactoriam king of Bacteria wants to prove to human that bacteria are not the minimum bare living organism and they are better than Viruses which the human afraid of them. A mouse-only game.
A one-dimensional pong game, need I say more?
Press a button, get a score. We’re all winners! Hard to get more minimal than this one, folks.
The first game I’ve seen using the 2Dboy rapid prototyping framework. You control a rocket car helicopter submarine that has a single control, mapped to every button. Basically turns the rocket on. Spinning the front wheel powers the helicopter rotors.
A one-click interactive movie made in 4 hours.
A sonar-esq moody and atmospheric experience. Use sound to find your targets. A very nice sound game.
Keep your clothes on in this very fun pixel platformer. Deform the terrain with explosives, but be warned – too much damage will strip your character down to practically nothing. Someone was bound to go there eventually.
Just a Button, by Mathieu (iPhone)
And the first game for the iPhone is up, courtesy of Mathieu. The idea behind Just a Button is that pushing a button is the minimal action needed to do something in 95% of video games, so why not trying to make a game where this action is the only one available?
Destroy everything on screen – I think. An Asteroids-ish game, with a springy control system.
Place spheres strategically to beat out your opponent.
Three games for one theme seems to be going above and beyond the Bare Minimum Theme, but the games themselves definitely follow the theme. I’d recommend downloading the zip files.
Having perhaps the highest hilarious: number of pixels ratio, equip > pants follows the exploits of a pantless hero who must don pants.
A short, soothing experience – until you’re met with the DEATH option.
Squeaking in just at the nick of time, is a small collection of Bare Minimum games by Mr. Bridge Builder, Alex Austin.
Congratulations to everyone that made a game this month! I can’t wait to see what you guys come up with for next month’s theme – starting… TOMORROW!