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Frobot

July 6th, 2009

Frobot

 

Frobot by Kyle Gray. Play as Frobot, in this funk-themed arena shooter. Shoot business men to transform them into solid-gold dancers, and make yourself stronger. Based on the classic arcade game, Robotron – control Frobot using the keyboard and mouse.

 

Download it to play on your PC (recommended): HERE

Play it on your web-browser:  HERE

30 Comments | In: Games | tags: Games, Kyle Gray, Unexperimental Shooter | #



Proto Shooter

July 6th, 2009

Proto Shooter

 

Proto Shooter by Allan Blomquist. Fly, dodge, shoot, and freeze time in this old-school inspired pixel-shooter by EGP newcomer, Allan Blomquist.

 

Play it HERE.

11 Comments | In: Games | tags: Allan Blomquist, Games, Unexperimental Shooter | #



New Theme: Unexperimental Shooter

July 6th, 2009

Unexperimental Shooter

 

Announcing the theme for the month: “Unexperimental Shooter“!  What’s so unexperimental you say?  Practically everything!

 

This month’s participants were tasked with making a game around an old school SHMUP type.  As usual, the majority were completed within their 7-day time limit – though of course it’s possible some games received a little more time and love.

 

Games to follow soon!

5 Comments | In: News | tags: Theme | #



Games of Yesteryear Now Up

July 5th, 2009

Smells like indie spirit

 

If you came to the site looking for new, fabulous games – you’re in luck!  If you came looking for old, amazing, games – you’re also in luck!

 

Behold the games of yesteryear (or more specifically 2005).  These original beauties represent the work and toil of many sleepless weeks – back in the hey day of the Experimental Gameplay Project.  The days when a midnight pot of coffee was completely normal, and rapid prototyping was not a catch-phrase.

 

Some are good, some are bad, some are cruel, cruel failures, and some are gems that moved on to bigger and better things!  Enjoy!

 

The link is HERE

12 Comments | In: Games | tags: Games | #



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We're a group of indie game developers, running a friendly competition every month. The rules: Make a game based on the month's theme, and don't spend more than 7 days. New games posted at the end of every month.

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