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	<title>Comments on: New Experimental Game Q&amp;A Tea Time</title>
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	<link>http://experimentalgameplay.com/blog/2009/07/new-experimental-game-qa-tea-time/</link>
	<description>We&#039;re a group of indie game developers, running a friendly competition every month. The rules: Make a game based on the month&#039;s theme, and don&#039;t spend more than 7 days. New games posted at the end of every month.</description>
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		<title>By: Shannon Woodbury</title>
		<link>http://experimentalgameplay.com/blog/2009/07/new-experimental-game-qa-tea-time/comment-page-1/#comment-568</link>
		<dc:creator>Shannon Woodbury</dc:creator>
		<pubDate>Thu, 27 Aug 2009 02:06:34 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=267#comment-568</guid>
		<description>...any news on how it&#039;s going? I&#039;ve played WoG to death and (addictive as goo-balls are), I now need a fresh injection of inspired insanity.

Looking forward to the next one (did you get my email btw?)</description>
		<content:encoded><![CDATA[<p>&#8230;any news on how it&#8217;s going? I&#8217;ve played WoG to death and (addictive as goo-balls are), I now need a fresh injection of inspired insanity.</p>
<p>Looking forward to the next one (did you get my email btw?)</p>
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		<title>By: lafe</title>
		<link>http://experimentalgameplay.com/blog/2009/07/new-experimental-game-qa-tea-time/comment-page-1/#comment-262</link>
		<dc:creator>lafe</dc:creator>
		<pubDate>Mon, 27 Jul 2009 21:38:54 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=267#comment-262</guid>
		<description>i still havent seen a bad ep game from either kyle, nor from Allan, not to mention from petri and Shalin, so i dont think its possable for them to fuck it up.</description>
		<content:encoded><![CDATA[<p>i still havent seen a bad ep game from either kyle, nor from Allan, not to mention from petri and Shalin, so i dont think its possable for them to fuck it up.</p>
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		<title>By: systemofrm</title>
		<link>http://experimentalgameplay.com/blog/2009/07/new-experimental-game-qa-tea-time/comment-page-1/#comment-242</link>
		<dc:creator>systemofrm</dc:creator>
		<pubDate>Fri, 24 Jul 2009 14:18:55 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=267#comment-242</guid>
		<description>You can&#039;t fuck up this game, kyle.
Every players of World of goo in the world have a lot of expectations.</description>
		<content:encoded><![CDATA[<p>You can&#8217;t fuck up this game, kyle.<br />
Every players of World of goo in the world have a lot of expectations.</p>
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		<title>By: 2D Boy&#8217;s Gabler clarifies next project &#124; GameWitz</title>
		<link>http://experimentalgameplay.com/blog/2009/07/new-experimental-game-qa-tea-time/comment-page-1/#comment-240</link>
		<dc:creator>2D Boy&#8217;s Gabler clarifies next project &#124; GameWitz</dc:creator>
		<pubDate>Fri, 24 Jul 2009 08:12:31 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=267#comment-240</guid>
		<description>[...] isn&#8217;t a 2D Boy or EA title, and he later sent us a link which goes into more detail on the Experimental Gameplay Project website. The game he&#8217;s working on with the &#8220;EGP guys&#8221; will be high quality, though only a [...]</description>
		<content:encoded><![CDATA[<p>[...] isn&#8217;t a 2D Boy or EA title, and he later sent us a link which goes into more detail on the Experimental Gameplay Project website. The game he&#8217;s working on with the &#8220;EGP guys&#8221; will be high quality, though only a [...]</p>
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		<title>By: sasracer</title>
		<link>http://experimentalgameplay.com/blog/2009/07/new-experimental-game-qa-tea-time/comment-page-1/#comment-238</link>
		<dc:creator>sasracer</dc:creator>
		<pubDate>Fri, 24 Jul 2009 02:35:11 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=267#comment-238</guid>
		<description>I dissagree. A game doesn’t need hi quality to be good. A great example would be cave story. It can be a couple hours to a couple days. Depends on your skillz and how you play. Of course, Tron 2.0 is awesome and has high quality and lots of game time. Also has a great backstory, same as Cave Story.
Oh well, looking forward to your next game!</description>
		<content:encoded><![CDATA[<p>I dissagree. A game doesn’t need hi quality to be good. A great example would be cave story. It can be a couple hours to a couple days. Depends on your skillz and how you play. Of course, Tron 2.0 is awesome and has high quality and lots of game time. Also has a great backstory, same as Cave Story.<br />
Oh well, looking forward to your next game!</p>
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		<title>By: Mikea</title>
		<link>http://experimentalgameplay.com/blog/2009/07/new-experimental-game-qa-tea-time/comment-page-1/#comment-234</link>
		<dc:creator>Mikea</dc:creator>
		<pubDate>Fri, 24 Jul 2009 01:39:03 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=267#comment-234</guid>
		<description>I wish you best luck for that new game. I&#039;ll be here to test it, and buy it if I like it :D</description>
		<content:encoded><![CDATA[<p>I wish you best luck for that new game. I&#8217;ll be here to test it, and buy it if I like it :D</p>
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