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New Experimental Game Q&A Tea Time

July 21st, 2009


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Kyle Gabler: Three of us here in the experimental castle have decided to try and make an actual real game, maybe for Wii, or PC, or whatever platform it feels good on. Or maybe if it turns out horrible, it won’t go anywhere. But there have been some rumors, so I thought it would be good to clear up some of the speculation, and answer any questions here:

 

Q: What is the new game?

The game is based on one of my previous experimental games. Tower of Goo became World of Goo, so it’s not Tower of Goo. Tower of Goo. It’s probably best not to speak about it in more detail prematurely in case the game doesn’t evolve as we hope and we need to shoot that baby in the crib. It’s all just a fun experiment at the moment.

 

Q: Who is making it? Is it 2DBOY? Is it EA?

Nope, 2DBOY isn’t making it. EA also isn’t making it.  It’s nothing very official at all, just the two Kyles (Gabler and Gray) and Allan, who all went to grad school together and have been wanting to make something for a long time.

It is also true we have all worked with EA at some point, where Kyle Gray notably made Henry Hatsworth. And Kyle Gabler and Allan Blomquist worked with 2DBOY alongside Ron Carmel where we made World of Goo. This new adventure is purely a fun, small, experimental project that three experimental friends are making in our spare time.

 

Q: What is 2DBOY making next?

Ron and I have NOT yet announced the next thing for 2DBOY, as we are shy and afraid to announce prematurely against World of Goo sized expectations, because we might have a Britney sized meltdown.

 

Q: Will it be big or little?

Our plan is to continue the trend of going shorter, more high quality, with all the fat trimmed. Our hope is that a shorter, just a few-hours-long game where everything is high quality and extraordinary, will be more valuable for players than a 40-80 hour game with lots of filler. I suppose we’ll find out if other people feel the same way!

 

Post any other questions and I’ll try to answer them here! -Kyle (one of the kyle’s)


In: News | | #

36 Comments, Comment or Ping

  1. lafe

    YESS FIRST POST!!!! YESSS! NEW GAME!!!

    thank you!

    July 21st, 2009

  2. lafe

    I Cant wait to see this!

    July 21st, 2009

  3. lafe

    Q&A
    What Genra of game are you planing on?

    (im sorry for the triple post, but im realy realy realy exited)

    July 21st, 2009

  4. lafe

    yet another question.
    when do you think youl be done?

    July 21st, 2009

  5. Smurfy

    Anything with Kyle Gabler involved is automatically awesome no matter what, so sounds cool.

    July 21st, 2009

  6. lafe

    yeah, i cant wait.

    wow, in retrospect, i look like an idiot with that quad-post.
    especialy sence im a developer, and plan to submit my games.

    July 21st, 2009

  7. DBOSS

    World of Goo + Henry Hatsworth + Experimental Game Project = My Money. BTW you guys already have people speculating about this project on IGN so if you don’t live up to our “Score of 9.5″ expectations then you can practically EXPECT a Britney-sized disaster. jk, I know whatever it is will be amazing.

    July 21st, 2009

  8. Ciro Continisio

    I would like to ask Adam how it feels not to be a Kyle in a World of Kyles.

    July 22nd, 2009

  9. Jochem Toolenaar

    @LAFE Its not a bad thing to be excited about something

    July 22nd, 2009

  10. Wampa8jedi

    World of Goo was my Wii Game of the Year… needless to say, my expectations for your future releases are high indeed. Hopefully you’ll be able to pull off the same brilliant mix of replayability, innovative gameplay, beautiful aesthetics, and memorable music….

    …no pressure ; )

    July 22nd, 2009

  11. vonboy

    from what i have heard, this game is supposed to be on wiiware. is that really what you’re planning? i’d love a new game for wiiware, especially since world of goo is STILL the best game on there.

    July 22nd, 2009

  12. Treeman

    Off… This will be interesting to say the least.

    July 22nd, 2009

  13. kylegray

    Wiiware is definitely a platform we’re looking at, but in the end it comes down to what the best fit is for the game! At this point there are still a lot of aspects of the game we’re experimenting with – so platforms, release date, etc. are still up in the air.

    DBOSS – now I’m totally petrified!

    July 22nd, 2009

  14. lafe

    dont be, so long as you guys do what youve been doing, the game will be great

    July 22nd, 2009

  15. Outcast Orange

    Which experimental game is it based on? Please say it isn’t The Swarm!

    July 22nd, 2009

  16. LeFishy

    I’m thinking of making a swarm based really real game so I hope it isn’t the swarm too. Although the more swarm the better in my opinion.

    July 22nd, 2009

  17. DBOSS

    It’s cool, after the evolution of Tower of Goo into the amazingly amazing World of Goo, I have plenty of faith in your crazy experiments. I’ll definitely be in line as a guinea pig, whether it be in PC format or WiiWare (although the latter is preferred). Dollar for dollar, I’ve wasted more time concocting different solutions in World of Goo than I’ve ever spent with any RPG. And for that, my wife hates you guys, but my wallet and I sure don’t mind. Keep it up and keep having fun.

    July 23rd, 2009

  18. Michael

    Super Tummy Bubble 2. :D Add levels and some more gameplay elements, it’d be awesome.

    July 23rd, 2009

  19. lafe

    Blow as an iphone app would be epic ( =

    July 23rd, 2009

  20. Mikea

    I wish you best luck for that new game. I’ll be here to test it, and buy it if I like it :D

    July 23rd, 2009

  21. sasracer

    I dissagree. A game doesn’t need hi quality to be good. A great example would be cave story. It can be a couple hours to a couple days. Depends on your skillz and how you play. Of course, Tron 2.0 is awesome and has high quality and lots of game time. Also has a great backstory, same as Cave Story.
    Oh well, looking forward to your next game!

    July 23rd, 2009

  22. systemofrm

    You can’t fuck up this game, kyle.
    Every players of World of goo in the world have a lot of expectations.

    July 24th, 2009

  23. lafe

    i still havent seen a bad ep game from either kyle, nor from Allan, not to mention from petri and Shalin, so i dont think its possable for them to fuck it up.

    July 27th, 2009

  24. Shannon Woodbury

    …any news on how it’s going? I’ve played WoG to death and (addictive as goo-balls are), I now need a fresh injection of inspired insanity.

    Looking forward to the next one (did you get my email btw?)

    August 26th, 2009

  25. Steve Douthett

    Hello, Nice reading your article! Indeed i found it on Bing and i think you have done a great job promoting this! I am really glad that i found your post! Definetlly i will bookmark your site for later refference! All the best!

    October 27th, 2010

  1. Nicosmos (nicosmos) 's status on Wednesday, 22-Jul-09 10:21:25 UTC - Identi.ca - July 22, 2009
  2. » Blog Archive » Newly announced Gabler title not tied to 2D Boy - July 22, 2009
  3. Nintendo Wii » Blog Archive » 2D Boy’s Gabler clarifies next project - July 22, 2009
  4. 2D Boy’s Gabler clarifies next project | Tech Monkey Wii - July 22, 2009
  5. 2D Boy’s Gabler clarifies next project| The Game Blog | Daily Fresh News of the Latest Games on Playstation, Xbox, Wii and PC| Coeds.cc - July 22, 2009
  6. Gamers Outlet - July 22, 2009
  7. 2D Boy’s Gabler clarifies next project| Latest breaking News on Video Games Hardware and Software.| BadPower.com Blog - July 22, 2009
  8. 2D Boy’s Gabler clarifies next project « Wii Vidz - July 22, 2009
  9. Hits from the Web 07.23.09 : Gaming Guru - July 23, 2009
  10. 2D Boy’s Gabler clarifies next project | GameWitz - July 24, 2009
  11. New game from World of Goo devs, not 2DBoy - May 12, 2011

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