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	<title>Comments on: Egg Worm Generator</title>
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	<link>http://experimentalgameplay.com/blog/2009/07/egg-worm-generator/</link>
	<description>We&#039;re a group of indie game developers, running a friendly competition every month. The rules: Make a game based on the month&#039;s theme, and don&#039;t spend more than 7 days. New games posted at the end of every month.</description>
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		<title>By: samanta</title>
		<link>http://experimentalgameplay.com/blog/2009/07/egg-worm-generator/comment-page-2/#comment-6055</link>
		<dc:creator>samanta</dc:creator>
		<pubDate>Mon, 30 Aug 2010 14:43:31 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=155#comment-6055</guid>
		<description>6vMwO3 http://djb3jDdmjckow30cnjcmd61l0dy.com</description>
		<content:encoded><![CDATA[<p>6vMwO3 <a href="http://djb3jDdmjckow30cnjcmd61l0dy.com" rel="nofollow">http://djb3jDdmjckow30cnjcmd61l0dy.com</a></p>
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		<title>By: L&#8217;Experimental Gameplay Project è di nuovo online! &#171; Indie Vault</title>
		<link>http://experimentalgameplay.com/blog/2009/07/egg-worm-generator/comment-page-2/#comment-4918</link>
		<dc:creator>L&#8217;Experimental Gameplay Project è di nuovo online! &#171; Indie Vault</dc:creator>
		<pubDate>Sun, 06 Jun 2010 22:02:32 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=155#comment-4918</guid>
		<description>[...] ben fatti ma tutto sommato abbastanza &#8220;canonici&#8221;, mentre decisamente fuori tema è Egg Worm Generator di Gabler. Non è uno shooter, bensì una rivisitazione molto più accessibile [...]</description>
		<content:encoded><![CDATA[<p>[...] ben fatti ma tutto sommato abbastanza &#8220;canonici&#8221;, mentre decisamente fuori tema è Egg Worm Generator di Gabler. Non è uno shooter, bensì una rivisitazione molto più accessibile [...]</p>
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		<title>By: Free Game Friday: Egg Worm Generator &#124; Lungfishopolis.com</title>
		<link>http://experimentalgameplay.com/blog/2009/07/egg-worm-generator/comment-page-2/#comment-2369</link>
		<dc:creator>Free Game Friday: Egg Worm Generator &#124; Lungfishopolis.com</dc:creator>
		<pubDate>Fri, 11 Dec 2009 14:56:39 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=155#comment-2369</guid>
		<description>[...] Download Egg Worm Generator   Posted in Free Game Friday RSS 2.0 &#124; Trackback &#124; Comment [...]</description>
		<content:encoded><![CDATA[<p>[...] Download Egg Worm Generator   Posted in Free Game Friday RSS 2.0 | Trackback | Comment [...]</p>
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		<title>By: MC Dirty</title>
		<link>http://experimentalgameplay.com/blog/2009/07/egg-worm-generator/comment-page-2/#comment-2251</link>
		<dc:creator>MC Dirty</dc:creator>
		<pubDate>Thu, 03 Dec 2009 23:23:01 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=155#comment-2251</guid>
		<description>Every few generations, some worms get born and they&#039;re already dead. They didn&#039;t even touch the red dot. Why is that?
Other than that: Really cool concept! I&#039;m currently at generation 836 and the fastest guy is from generation 808 with 31,35 m/s.</description>
		<content:encoded><![CDATA[<p>Every few generations, some worms get born and they&#8217;re already dead. They didn&#8217;t even touch the red dot. Why is that?<br />
Other than that: Really cool concept! I&#8217;m currently at generation 836 and the fastest guy is from generation 808 with 31,35 m/s.</p>
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		<title>By: LunaTuna</title>
		<link>http://experimentalgameplay.com/blog/2009/07/egg-worm-generator/comment-page-2/#comment-767</link>
		<dc:creator>LunaTuna</dc:creator>
		<pubDate>Wed, 09 Sep 2009 22:37:44 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=155#comment-767</guid>
		<description>Commenting once more cuz its so interesting.

You could aswell include a mode to turn off the graphics and let the computer straight away find out about generation, let&#039;s say 100 000. Then you would get an output of the fastest worm, and if u do this like 10 times u could compare if one form is simply the best or if there are different ways.

Also this programm seems &quot;chaotic&quot; to me, because theres no way to determine who next round will look.

If a little more developed this programm/ simulation style would offer enough material for a whole doctotr thesis one chaos theorie/biology/evolution/whatsover

If u cut some limitations, and let it run for like a million years the worms might even get conscious of themselves and start a own civilization, with computer simulations of worms....</description>
		<content:encoded><![CDATA[<p>Commenting once more cuz its so interesting.</p>
<p>You could aswell include a mode to turn off the graphics and let the computer straight away find out about generation, let&#8217;s say 100 000. Then you would get an output of the fastest worm, and if u do this like 10 times u could compare if one form is simply the best or if there are different ways.</p>
<p>Also this programm seems &#8220;chaotic&#8221; to me, because theres no way to determine who next round will look.</p>
<p>If a little more developed this programm/ simulation style would offer enough material for a whole doctotr thesis one chaos theorie/biology/evolution/whatsover</p>
<p>If u cut some limitations, and let it run for like a million years the worms might even get conscious of themselves and start a own civilization, with computer simulations of worms&#8230;.</p>
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		<title>By: LunaTuna</title>
		<link>http://experimentalgameplay.com/blog/2009/07/egg-worm-generator/comment-page-2/#comment-766</link>
		<dc:creator>LunaTuna</dc:creator>
		<pubDate>Wed, 09 Sep 2009 22:12:05 +0000</pubDate>
		<guid isPermaLink="false">http://experimentalgameplay.com/blog/?p=155#comment-766</guid>
		<description>Oh guys, I&#039;d really love to see more of this, with more features like, saving a generation to let it start again, different environments, high scores, and web exchange possibilities

It&#039;s a fucking awesome concept. I&#039;d reminds me of the&quot; Game of Live&quot;. 

Please keep on developing this!</description>
		<content:encoded><![CDATA[<p>Oh guys, I&#8217;d really love to see more of this, with more features like, saving a generation to let it start again, different environments, high scores, and web exchange possibilities</p>
<p>It&#8217;s a fucking awesome concept. I&#8217;d reminds me of the&#8221; Game of Live&#8221;. </p>
<p>Please keep on developing this!</p>
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